Load music after mounting map
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@@ -32,21 +32,9 @@ namespace OpenRA.GameRules
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var ext = nd.ContainsKey("Extension") ? nd["Extension"].Value : "aud";
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Filename = (nd.ContainsKey("Filename") ? nd["Filename"].Value : key) + "." + ext;
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if (!GlobalFileSystem.Exists(Filename))
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return;
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Exists = true;
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using (var s = GlobalFileSystem.Open(Filename))
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{
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if (Filename.ToLowerInvariant().EndsWith("wav"))
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Length = (int)WavLoader.WaveLength(s);
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else
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Length = (int)AudLoader.SoundLength(s);
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}
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}
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public void Reload()
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public void Load()
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{
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if (!GlobalFileSystem.Exists(Filename))
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return;
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