Fix Drop Zone maps

Fixes Lint errors, Bomb truck gfx & lobby options.
This commit is contained in:
reaperrr
2019-02-28 20:58:16 +01:00
committed by abcdefg30
parent 30103da2db
commit 638c727f5b
2 changed files with 16 additions and 22 deletions

View File

@@ -22,9 +22,9 @@ UNITCRATE:
GiveUnitCrateAction@ftrk: GiveUnitCrateAction@ftrk:
SelectionShares: 6 SelectionShares: 6
Units: ftrk Units: ftrk
GiveUnitCrateAction@harv: GiveUnitCrateAction@dtrk:
SelectionShares: 1 SelectionShares: 1
Units: harv Units: dtrk
GiveUnitCrateAction@shok: GiveUnitCrateAction@shok:
SelectionShares: 1 SelectionShares: 1
Units: shok Units: shok
@@ -42,21 +42,16 @@ APC:
RequiredForShortGame: true RequiredForShortGame: true
-AttackMove: -AttackMove:
HARV: DTRK:
Tooltip: Tooltip:
Name: Bomb Truck Name: Bomb Truck
Health: Health:
HP: 10000 HP: 10000
Armor:
Type: Heavy
Explodes: Explodes:
-RequiresCondition:
Weapon: CrateNuke Weapon: CrateNuke
EmptyWeapon: CrateNuke EmptyWeapon: CrateNuke
GrantConditionOnDeploy:
DeployedCondition: triggered
KillsSelf:
RequiresCondition: triggered
Buildable:
Description: Explodes like a damn nuke!
SHOK: SHOK:
Health: Health:
@@ -86,3 +81,5 @@ Player:
Visible: False Visible: False
LobbyPrerequisiteCheckbox@GLOBALFACTUNDEPLOY: LobbyPrerequisiteCheckbox@GLOBALFACTUNDEPLOY:
Visible: False Visible: False
LobbyPrerequisiteCheckbox@REUSABLEENGINEERS:
Visible: False

View File

@@ -22,9 +22,9 @@ UNITCRATE:
GiveUnitCrateAction@ftrk: GiveUnitCrateAction@ftrk:
SelectionShares: 6 SelectionShares: 6
Units: ftrk Units: ftrk
GiveUnitCrateAction@harv: GiveUnitCrateAction@dtrk:
SelectionShares: 1 SelectionShares: 1
Units: harv Units: dtrk
GiveUnitCrateAction@shok: GiveUnitCrateAction@shok:
SelectionShares: 1 SelectionShares: 1
Units: shok Units: shok
@@ -42,21 +42,16 @@ APC:
RequiredForShortGame: true RequiredForShortGame: true
-AttackMove: -AttackMove:
HARV: DTRK:
Tooltip: Tooltip:
Name: Bomb Truck Name: Bomb Truck
Health: Health:
HP: 10000 HP: 10000
Armor:
Type: Heavy
Explodes: Explodes:
-RequiresCondition:
Weapon: CrateNuke Weapon: CrateNuke
EmptyWeapon: CrateNuke EmptyWeapon: CrateNuke
GrantConditionOnDeploy:
DeployedCondition: triggered
KillsSelf:
RequiresCondition: triggered
Buildable:
Description: Explodes like a damn nuke!
SHOK: SHOK:
Health: Health:
@@ -86,3 +81,5 @@ Player:
Visible: False Visible: False
LobbyPrerequisiteCheckbox@GLOBALFACTUNDEPLOY: LobbyPrerequisiteCheckbox@GLOBALFACTUNDEPLOY:
Visible: False Visible: False
LobbyPrerequisiteCheckbox@REUSABLEENGINEERS:
Visible: False