From 646f7c13628faf551202f07629b39358518e3ba7 Mon Sep 17 00:00:00 2001 From: ScottNZ Date: Sat, 29 Jun 2013 12:46:41 +1200 Subject: [PATCH 1/4] RA Sniper HP reduced from 200 to 80. --- mods/ra/rules/infantry.yaml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mods/ra/rules/infantry.yaml b/mods/ra/rules/infantry.yaml index b54d50ecfa..2c46dc07da 100644 --- a/mods/ra/rules/infantry.yaml +++ b/mods/ra/rules/infantry.yaml @@ -460,7 +460,7 @@ SNIPER: Mobile: Speed: 4 Health: - HP: 200 + HP: 80 Passenger: PipType: Red RevealsShroud: From 14a952169bc4c086cb68965778034564adccd8e7 Mon Sep 17 00:00:00 2001 From: ScottNZ Date: Sat, 29 Jun 2013 12:46:57 +1200 Subject: [PATCH 2/4] Iron Curtain duration increased from 15 to 20. Chronosphere duration decreased from 30 to 20. --- mods/ra/rules/structures.yaml | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/mods/ra/rules/structures.yaml b/mods/ra/rules/structures.yaml index 4f42c92fe1..40c507fd56 100644 --- a/mods/ra/rules/structures.yaml +++ b/mods/ra/rules/structures.yaml @@ -214,8 +214,8 @@ IRON: Image: infxicon ChargeTime: 120 Description: Invulnerability - LongDesc: Makes a group of units invulnerable\nfor 15 seconds. - Duration: 15 + LongDesc: Makes a group of units invulnerable\nfor 20 seconds. + Duration: 20 SelectTargetSound: slcttgt1.aud BeginChargeSound: ironchg1.aud EndChargeSound: ironrdy1.aud @@ -252,11 +252,11 @@ PDOX: Image: warpicon ChargeTime: 120 Description: Chronoshift - LongDesc: Teleport a group of vehicles across\nthe map for 30 seconds. + LongDesc: Teleport a group of vehicles across\nthe map for 20 seconds. SelectTargetSound: slcttgt1.aud BeginChargeSound: chrochr1.aud EndChargeSound: chrordy1.aud - Duration: 30 + Duration: 20 KillCargo: yes SupportPowerChargeBar: -AcceptsSupplies: From 07689efc6e3fd9956d81e60d608fdcd418c86762 Mon Sep 17 00:00:00 2001 From: ScottNZ Date: Sat, 29 Jun 2013 12:47:27 +1200 Subject: [PATCH 3/4] MRJ missile deflection range increased from 3 to 4. --- mods/ra/rules/vehicles.yaml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mods/ra/rules/vehicles.yaml b/mods/ra/rules/vehicles.yaml index f72d8ad7bb..abf9cfaede 100644 --- a/mods/ra/rules/vehicles.yaml +++ b/mods/ra/rules/vehicles.yaml @@ -553,7 +553,7 @@ MRJ: JamsRadar: Range: 15 JamsMissiles: - Range: 3 + Range: 4 RenderJammerCircle: 1TNK.Husk: From 716b470911b99d4af02e1cebc12e5756463f747d Mon Sep 17 00:00:00 2001 From: ScottNZ Date: Sat, 29 Jun 2013 15:41:29 +1200 Subject: [PATCH 4/4] Increase repair of mechanic from 13 to 20. Increase light armour multiplier percentage from 40% to 100%. --- mods/ra/weapons.yaml | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/mods/ra/weapons.yaml b/mods/ra/weapons.yaml index 35c9bbce43..e28b1598ae 100644 --- a/mods/ra/weapons.yaml +++ b/mods/ra/weapons.yaml @@ -920,11 +920,11 @@ Repair: Versus: None: 0% Wood: 0% - Light: 40% + Light: 100% Heavy: 100% Concrete: 0% InfDeath: 1 - Damage: -13 + Damage: -20 SilencedPPK: ROF: 80