add alpha channel to every possible blend mode
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@@ -42,9 +42,7 @@ namespace OpenRA
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Subtractive,
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Multiply,
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SoftAdditive,
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Translucency25,
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Translucency50,
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Translucency75,
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Translucency,
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Multiplicative,
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DoubleMultiplicative
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}
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@@ -72,7 +70,7 @@ namespace OpenRA
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void EnableDepthBuffer();
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void DisableDepthBuffer();
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void SetBlendMode(BlendMode mode);
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void SetBlendMode(BlendMode mode, float alpha = 1f);
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void GrabWindowMouseFocus();
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void ReleaseWindowMouseFocus();
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