Remove DeadBuildingState from TD.
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@@ -401,6 +401,7 @@
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DestroyedSound: crumble.aud
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RenderBuilding:
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WithBuildingExplosion:
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Delay: 1
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EmitInfantryOnSell:
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ActorTypes: e6,e1
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GivesExperience:
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@@ -432,7 +433,9 @@
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RepairableBuilding:
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RepairPercent: 40
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RepairStep: 14
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DeadBuildingState:
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WithDeathAnimation:
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DeathSequence: dead
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UseDeathTypeSuffix: false
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GivesBuildableArea:
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EngineerRepairable:
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Sellable:
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@@ -560,7 +563,6 @@
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RelativeToTopLeft: yes
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Health:
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HP: 500
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DeadBuildingState:
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Armor:
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Type: Wood
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AutoTargetIgnore:
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