Refactoring to remove static Rules & SequenceProvider
This commit is contained in:
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
@@ -379,7 +379,7 @@ namespace OpenRA.Editor
|
||||
ColorPalette GetPaletteForPlayerInner(string name)
|
||||
{
|
||||
var pr = Map.Players[name];
|
||||
var pcpi = Rules.Info["player"].Traits.Get<PlayerColorPaletteInfo>();
|
||||
var pcpi = Program.Rules.Actors["player"].Traits.Get<PlayerColorPaletteInfo>();
|
||||
var remap = new PlayerColorRemap(pcpi.RemapIndex, pr.Color, pcpi.Ramp);
|
||||
return new Palette(PlayerPalette, remap).AsSystemPalette();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user