Refactoring to remove static Rules & SequenceProvider

This commit is contained in:
Pavlos Touboulidis
2014-05-05 02:43:08 +03:00
parent c68427eaa6
commit 63ec6d60e7
114 changed files with 914 additions and 615 deletions

View File

@@ -25,9 +25,9 @@ namespace OpenRA.Graphics
Sprite[] sprites;
public CursorSequence(string cursorSrc, string palette, MiniYaml info)
public CursorSequence(SpriteLoader loader, string cursorSrc, string palette, MiniYaml info)
{
sprites = Game.modData.SpriteLoader.LoadAllSprites(cursorSrc);
sprites = loader.LoadAllSprites(cursorSrc);
var d = info.NodesDict;
start = Exts.ParseIntegerInvariant(d["start"].Value);