Refactoring to remove static Rules & SequenceProvider
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@@ -1,6 +1,6 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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@@ -69,7 +69,7 @@ namespace OpenRA.Lint
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foreach (var testMap in maps)
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{
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if (testMap.Rules.Count < 1)
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if (testMap.RuleDefinitions.Count < 1)
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{
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if (verbose)
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Console.WriteLine("No custom rules detected. Omitting Map: {0}".F(testMap.Title));
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@@ -79,7 +79,7 @@ namespace OpenRA.Lint
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if (verbose)
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Console.WriteLine("Map: {0}".F(testMap.Title));
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Rules.LoadRules(Game.modData.Manifest, testMap);
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testMap.PreloadRules();
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foreach (var customPassType in Game.modData.ObjectCreator
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.GetTypesImplementing<ILintPass>())
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