Refactoring to remove static Rules & SequenceProvider

This commit is contained in:
Pavlos Touboulidis
2014-05-05 02:43:08 +03:00
parent c68427eaa6
commit 63ec6d60e7
114 changed files with 914 additions and 615 deletions

View File

@@ -1,6 +1,6 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
@@ -69,7 +69,7 @@ namespace OpenRA.Lint
foreach (var testMap in maps)
{
if (testMap.Rules.Count < 1)
if (testMap.RuleDefinitions.Count < 1)
{
if (verbose)
Console.WriteLine("No custom rules detected. Omitting Map: {0}".F(testMap.Title));
@@ -79,7 +79,7 @@ namespace OpenRA.Lint
if (verbose)
Console.WriteLine("Map: {0}".F(testMap.Title));
Rules.LoadRules(Game.modData.Manifest, testMap);
testMap.PreloadRules();
foreach (var customPassType in Game.modData.ObjectCreator
.GetTypesImplementing<ILintPass>())