Refactoring to remove static Rules & SequenceProvider
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@@ -1,6 +1,6 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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@@ -40,7 +40,7 @@ namespace OpenRA.Mods.Cnc
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if (r == null) return;
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if (!info.Resources.Contains(r.Info.Name)) return;
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var weapon = Rules.Weapons[info.Weapon.ToLowerInvariant()];
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var weapon = self.World.Map.Rules.Weapons[info.Weapon.ToLowerInvariant()];
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self.InflictDamage(self.World.WorldActor, weapon.Warheads[0].Damage, weapon.Warheads[0]);
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poisonTicks = weapon.ROF;
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