Refactoring to remove static Rules & SequenceProvider
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@@ -1,6 +1,6 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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@@ -22,7 +22,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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public class CncIngameChromeLogic
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{
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Widget ingameRoot;
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World world;
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readonly World world;
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[ObjectCreator.UseCtor]
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public CncIngameChromeLogic(Widget widget, World world)
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@@ -95,7 +95,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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.Any(a => a.Actor.Owner == world.LocalPlayer && a.Trait.IsActive);
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if (radarEnabled != cachedRadarEnabled)
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Sound.PlayNotification(null, "Sounds", radarEnabled ? "RadarUp" : "RadarDown", null);
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Sound.PlayNotification(world.Map.Rules, null, "Sounds", radarEnabled ? "RadarUp" : "RadarDown", null);
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cachedRadarEnabled = radarEnabled;
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// Switch to observer mode after win/loss
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@@ -1,6 +1,6 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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@@ -12,6 +12,7 @@ using System;
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using System.Linq;
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using OpenRA.Graphics;
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using OpenRA.Mods.RA;
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using OpenRA.Mods.RA.Widgets.Logic;
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using OpenRA.Traits;
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using OpenRA.Widgets;
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@@ -39,7 +40,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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// TODO: Create a mechanism to do things like this cleaner. Also needed for scripted missions
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Action onQuit = () =>
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{
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Sound.PlayNotification(null, "Speech", "Leave", null);
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Sound.PlayNotification(world.Map.Rules, null, "Speech", "Leave", null);
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resumeDisabled = true;
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Game.RunAfterDelay(1200, () => mpe.Fade(MenuPaletteEffect.EffectType.Black));
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Game.RunAfterDelay(1200 + 40 * mpe.Info.FadeLength, () =>
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@@ -64,10 +65,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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menu.Get<ButtonWidget>("MUSIC_BUTTON").OnClick = () =>
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{
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hideButtons = true;
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Ui.OpenWindow("MUSIC_PANEL", new WidgetArgs()
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{
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{ "onExit", () => hideButtons = false },
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});
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MusicPlayerLogic.OpenWindow(world, () => hideButtons = false);
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};
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menu.Get<ButtonWidget>("SETTINGS_BUTTON").OnClick = () =>
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@@ -1,6 +1,6 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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@@ -20,7 +20,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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public class CncInstallMusicLogic
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{
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[ObjectCreator.UseCtor]
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public CncInstallMusicLogic(Widget widget, Action onExit)
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public CncInstallMusicLogic(Widget widget, MapRuleset rules, Action onExit)
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{
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var installButton = widget.GetOrNull<ButtonWidget>("INSTALL_BUTTON");
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if (installButton != null)
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@@ -33,7 +33,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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GlobalFileSystem.Mount(Path.Combine(path, "scores.mix"));
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GlobalFileSystem.Mount(Path.Combine(path, "transit.mix"));
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Rules.Music.Do(m => m.Value.Reload());
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rules.Music.Do(m => m.Value.Reload());
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var musicPlayerLogic = (MusicPlayerLogic)installButton.Parent.LogicObject;
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musicPlayerLogic.BuildMusicTable();
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@@ -50,7 +50,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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{ "filesToCopy", new[] { "SCORES.MIX" } },
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{ "filesToExtract", new[] { "transit.mix" } },
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});
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installButton.IsVisible = () => Rules.InstalledMusic.ToArray().Length < 3; // HACK around music being split between transit.mix and scores.mix
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installButton.IsVisible = () => rules.InstalledMusic.ToArray().Length < 3; // HACK around music being split between transit.mix and scores.mix
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}
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}
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}
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@@ -1,6 +1,6 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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@@ -16,7 +16,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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public class ProductionTabsLogic
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{
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ProductionTabsWidget tabs;
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World world;
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readonly World world;
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void SetupProductionGroupButton(ProductionTypeButtonWidget button)
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{
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@@ -21,7 +21,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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public class ProductionTooltipLogic
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{
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[ObjectCreator.UseCtor]
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public ProductionTooltipLogic(Widget widget, TooltipContainerWidget tooltipContainer, ProductionPaletteWidget palette)
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public ProductionTooltipLogic(Widget widget, MapRuleset rules, TooltipContainerWidget tooltipContainer, ProductionPaletteWidget palette)
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{
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var pm = palette.World.LocalPlayer.PlayerActor.Trait<PowerManager>();
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var pr = palette.World.LocalPlayer.PlayerActor.Trait<PlayerResources>();
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@@ -45,7 +45,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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if (actor == null || actor == lastActor)
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return;
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var info = Rules.Info[actor];
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var info = rules.Actors[actor];
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var tooltip = info.Traits.Get<TooltipInfo>();
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var buildable = info.Traits.Get<BuildableInfo>();
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var cost = info.Traits.Get<ValuedInfo>().Cost;
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@@ -53,7 +53,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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nameLabel.GetText = () => tooltip.Name;
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var prereqs = buildable.Prerequisites.Select(a => ActorName(a));
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var prereqs = buildable.Prerequisites.Select(a => ActorName(rules, a));
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var requiresString = prereqs.Any() ? requiresLabel.Text.F(prereqs.JoinWith(", ")) : "";
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requiresLabel.GetText = () => requiresString;
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@@ -92,11 +92,10 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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};
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}
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static string ActorName(string a)
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static string ActorName(MapRuleset rules, string a)
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{
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ActorInfo ai;
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Rules.Info.TryGetValue(a.ToLowerInvariant(), out ai);
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if (ai != null && ai.Traits.Contains<TooltipInfo>())
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if (rules.Actors.TryGetValue(a.ToLowerInvariant(), out ai) && ai.Traits.Contains<TooltipInfo>())
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return ai.Traits.Get<TooltipInfo>().Name;
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return a;
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