Refactoring to remove static Rules & SequenceProvider

This commit is contained in:
Pavlos Touboulidis
2014-05-05 02:43:08 +03:00
parent c68427eaa6
commit 63ec6d60e7
114 changed files with 914 additions and 615 deletions

View File

@@ -39,7 +39,7 @@ namespace OpenRA.Mods.Cnc
{
this.info = info;
health = self.Trait<Health>();
weapon = Rules.Weapons[info.Weapon.ToLowerInvariant()];
weapon = self.World.Map.Rules.Weapons[info.Weapon.ToLowerInvariant()];
}
public void AddedToWorld(Actor self)