Refactoring to remove static Rules & SequenceProvider
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@@ -1,6 +1,6 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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@@ -70,7 +70,7 @@ namespace OpenRA.Mods.RA
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Game.RunAfterDelay(Info.NotificationDelay, () =>
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{
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if (Game.IsCurrentWorld(self.World))
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Sound.PlayNotification(self.Owner, "Speech", "Lose", self.Owner.Country.Race);
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Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech", "Lose", self.Owner.Country.Race);
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});
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}
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@@ -81,7 +81,7 @@ namespace OpenRA.Mods.RA
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Game.Debug("{0} is victorious.".F(self.Owner.PlayerName));
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if (self.Owner == self.World.LocalPlayer)
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Game.RunAfterDelay(Info.NotificationDelay, () => Sound.PlayNotification(self.Owner, "Speech", "Win", self.Owner.Country.Race));
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Game.RunAfterDelay(Info.NotificationDelay, () => Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech", "Win", self.Owner.Country.Race));
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}
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}
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