Refactoring to remove static Rules & SequenceProvider

This commit is contained in:
Pavlos Touboulidis
2014-05-05 02:43:08 +03:00
parent c68427eaa6
commit 63ec6d60e7
114 changed files with 914 additions and 615 deletions

View File

@@ -1,6 +1,6 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
@@ -11,6 +11,7 @@
using System;
using System.Collections.Generic;
using System.Reflection;
using OpenRA;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
@@ -23,22 +24,22 @@ namespace OpenRA.Mods.RA
{
EmitError = emitError;
foreach (var actorInfo in Rules.Info)
foreach (var actorInfo in map.Rules.Actors)
foreach (var traitInfo in actorInfo.Value.Traits.WithInterface<ITraitInfo>())
CheckTrait(actorInfo.Value, traitInfo);
CheckTrait(actorInfo.Value, traitInfo, map);
}
void CheckTrait(ActorInfo actorInfo, ITraitInfo traitInfo)
void CheckTrait(ActorInfo actorInfo, ITraitInfo traitInfo, Map map)
{
var actualType = traitInfo.GetType();
foreach (var field in actualType.GetFields())
{
if (field.HasAttribute<ActorReferenceAttribute>())
CheckReference(actorInfo, traitInfo, field, Rules.Info, "actor");
CheckReference(actorInfo, traitInfo, field, map.Rules.Actors, "actor");
if (field.HasAttribute<WeaponReferenceAttribute>())
CheckReference(actorInfo, traitInfo, field, Rules.Weapons, "weapon");
CheckReference(actorInfo, traitInfo, field, map.Rules.Weapons, "weapon");
if (field.HasAttribute<VoiceReferenceAttribute>())
CheckReference(actorInfo, traitInfo, field, Rules.Voices, "voice");
CheckReference(actorInfo, traitInfo, field, map.Rules.Voices, "voice");
}
}
@@ -57,7 +58,7 @@ namespace OpenRA.Mods.RA
}
void CheckReference<T>(ActorInfo actorInfo, ITraitInfo traitInfo, FieldInfo fieldInfo,
Dictionary<string, T> dict, string type)
IReadOnlyDictionary<string, T> dict, string type)
{
var values = GetFieldValues(traitInfo, fieldInfo);
foreach (var v in values)

View File

@@ -1,6 +1,6 @@
#region Copyright & License Information
/*
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
@@ -19,11 +19,11 @@ namespace OpenRA.Mods.RA
{
public void Run(Action<string> emitError, Action<string> emitWarning, Map map)
{
var sequences = MiniYaml.MergeLiberal(map.Sequences,
var sequences = MiniYaml.MergeLiberal(map.SequenceDefinitions,
Game.modData.Manifest.Sequences.Select(s => MiniYaml.FromFile(s))
.Aggregate(MiniYaml.MergeLiberal));
foreach (var actorInfo in Rules.Info)
foreach (var actorInfo in map.Rules.Actors)
foreach (var renderInfo in actorInfo.Value.Traits.WithInterface<RenderSimpleInfo>())
{
var image = renderInfo.Image ?? actorInfo.Value.Name;

View File

@@ -1,6 +1,6 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
@@ -18,7 +18,7 @@ namespace OpenRA.Mods.RA
{
public void Run(Action<string> emitError, Action<string> emitWarning, Map map)
{
foreach (var actorInfo in Rules.Info.Where(a => !a.Key.StartsWith("^")))
foreach (var actorInfo in map.Rules.Actors.Where(a => !a.Key.StartsWith("^")))
try
{
var traits = actorInfo.Value.TraitsInConstructOrder().ToArray();

View File

@@ -1,6 +1,6 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
@@ -18,13 +18,13 @@ namespace OpenRA.Mods.RA
{
public void Run(Action<string> emitError, Action<string> emitWarning, Map map)
{
var providedPrereqs = Rules.Info.Keys.Concat(
Rules.Info.SelectMany(a => a.Value.Traits
var providedPrereqs = map.Rules.Actors.Keys.Concat(
map.Rules.Actors.SelectMany(a => a.Value.Traits
.WithInterface<ProvidesCustomPrerequisiteInfo>()
.Select(p => p.Prerequisite))).ToArray();
// TODO: this check is case insensitive while the real check in-game is not
foreach (var i in Rules.Info)
foreach (var i in map.Rules.Actors)
{
var bi = i.Value.Traits.GetOrDefault<BuildableInfo>();
if (bi != null)