Refactoring to remove static Rules & SequenceProvider
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@@ -28,9 +28,9 @@ namespace OpenRA.Mods.RA
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this.info = info;
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}
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public void WorldLoaded(World w, WorldRenderer wr)
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public void WorldLoaded(World world, WorldRenderer wr)
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{
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Sound.PlayNotification(null, "Speech", info.Notification, null);
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Sound.PlayNotification(world.Map.Rules, null, "Speech", info.Notification, null);
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}
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}
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}
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