Refactoring to remove static Rules & SequenceProvider
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@@ -1,6 +1,6 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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@@ -68,7 +68,7 @@ namespace OpenRA.Mods.RA.Widgets
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mapRect = new Rectangle(previewOrigin.X, previewOrigin.Y, (int)(previewScale * width), (int)(previewScale * height));
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// Only needs to be done once
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var terrainBitmap = Minimap.TerrainBitmap(world.Map);
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var terrainBitmap = Minimap.TerrainBitmap(world.Map.Rules.TileSets[world.Map.Tileset], world.Map);
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var r = new Rectangle(0, 0, width, height);
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var s = new Size(terrainBitmap.Width, terrainBitmap.Height);
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terrainSprite = new Sprite(new Sheet(s), r, TextureChannel.Alpha);
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@@ -99,7 +99,7 @@ namespace OpenRA.Mods.RA.Widgets
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if (cursor == null)
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return "default";
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return CursorProvider.HasCursorSequence(cursor + "-minimap") ? cursor + "-minimap" : cursor;
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return Game.modData.CursorProvider.HasCursorSequence(cursor + "-minimap") ? cursor + "-minimap" : cursor;
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}
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public override bool HandleMouseInput(MouseInput mi)
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