From 63f76fc27736e178bd49462271f2e43c2776884a Mon Sep 17 00:00:00 2001 From: reaperrr Date: Mon, 31 Dec 2018 14:38:35 +0100 Subject: [PATCH] Exclude dogs from bot squads in RA This prevents bots from using their up-to-4 dogs in attacks. Bots aren't good at using them effectively, so they're better as passive defense against infantry attacks or spies/engineers sent by human players (and maybe later bots, too). --- mods/ra/rules/ai.yaml | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/mods/ra/rules/ai.yaml b/mods/ra/rules/ai.yaml index d90d0a64c6..0143fdbc6c 100644 --- a/mods/ra/rules/ai.yaml +++ b/mods/ra/rules/ai.yaml @@ -272,7 +272,7 @@ Player: SquadManagerBotModule@rush: RequiresCondition: enable-rush-ai SquadSize: 20 - ExcludeFromSquadsTypes: harv, mcv + ExcludeFromSquadsTypes: harv, mcv, dog NavalUnitsTypes: ss,msub,dd,ca,lst,pt ConstructionYardTypes: fact McvManagerBotModule: @@ -309,7 +309,7 @@ Player: SquadManagerBotModule@normal: RequiresCondition: enable-normal-ai SquadSize: 40 - ExcludeFromSquadsTypes: harv, mcv + ExcludeFromSquadsTypes: harv, mcv, dog NavalUnitsTypes: ss,msub,dd,ca,lst,pt ConstructionYardTypes: fact NavalProductionTypes: spen,syrd @@ -351,7 +351,7 @@ Player: SquadManagerBotModule@turtle: RequiresCondition: enable-turtle-ai SquadSize: 10 - ExcludeFromSquadsTypes: harv, mcv + ExcludeFromSquadsTypes: harv, mcv, dog NavalUnitsTypes: ss,msub,dd,ca,lst,pt ConstructionYardTypes: fact NavalProductionTypes: spen,syrd @@ -393,7 +393,7 @@ Player: SquadManagerBotModule@naval: RequiresCondition: enable-naval-ai SquadSize: 1 - ExcludeFromSquadsTypes: harv, mcv + ExcludeFromSquadsTypes: harv, mcv, dog NavalUnitsTypes: ss,msub,dd,ca,lst,pt ConstructionYardTypes: fact NavalProductionTypes: spen,syrd