Allow picking of a random subfaction
This commit is contained in:
@@ -118,7 +118,7 @@ namespace OpenRA
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Color = runtimePlayer.Color,
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Color = runtimePlayer.Color,
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Team = client.Team,
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Team = client.Team,
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SpawnPoint = runtimePlayer.SpawnPoint,
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SpawnPoint = runtimePlayer.SpawnPoint,
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IsRandomFaction = runtimePlayer.Country.Race != client.Country,
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IsRandomFaction = runtimePlayer.Country.Race != client.Race,
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IsRandomSpawnPoint = runtimePlayer.SpawnPoint != client.SpawnPoint
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IsRandomSpawnPoint = runtimePlayer.SpawnPoint != client.SpawnPoint
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};
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};
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@@ -102,7 +102,7 @@ namespace OpenRA.Network
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public int Index;
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public int Index;
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public HSLColor PreferredColor; // Color that the client normally uses from settings.yaml.
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public HSLColor PreferredColor; // Color that the client normally uses from settings.yaml.
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public HSLColor Color; // Actual color that the client is using. Usually the same as PreferredColor but can be different on maps with locked colors.
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public HSLColor Color; // Actual color that the client is using. Usually the same as PreferredColor but can be different on maps with locked colors.
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public string Country;
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public string Race;
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public int SpawnPoint;
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public int SpawnPoint;
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public string Name;
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public string Name;
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public string IpAddress;
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public string IpAddress;
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@@ -154,7 +154,7 @@ namespace OpenRA.Network
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Name = Game.Settings.Player.Name,
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Name = Game.Settings.Player.Name,
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PreferredColor = Game.Settings.Player.Color,
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PreferredColor = Game.Settings.Player.Color,
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Color = Game.Settings.Player.Color,
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Color = Game.Settings.Player.Color,
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Country = "random",
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Race = "Random",
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SpawnPoint = 0,
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SpawnPoint = 0,
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Team = 0,
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Team = 0,
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State = Session.ClientState.Invalid
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State = Session.ClientState.Invalid
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@@ -52,8 +52,20 @@ namespace OpenRA
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.WithInterface<CountryInfo>().Where(c => !requireSelectable || c.Selectable)
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.WithInterface<CountryInfo>().Where(c => !requireSelectable || c.Selectable)
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.ToList();
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.ToList();
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return selectableCountries.FirstOrDefault(c => c.Race == name)
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var selected = selectableCountries.FirstOrDefault(c => c.Race == name)
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?? selectableCountries.Random(world.SharedRandom);
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?? selectableCountries.Random(world.SharedRandom);
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// Don't loop infinite
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for (var i = 0; i <= 10 && selected.RandomRaceMembers.Any(); i++)
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{
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var race = selected.RandomRaceMembers.Random(world.SharedRandom);
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selected = selectableCountries.FirstOrDefault(c => c.Race == race);
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if (selected == null)
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throw new YamlException("Unknown race: {0}".F(race));
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}
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return selected;
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}
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}
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public Player(World world, Session.Client client, Session.Slot slot, PlayerReference pr)
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public Player(World world, Session.Client client, Session.Slot slot, PlayerReference pr)
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@@ -70,7 +82,7 @@ namespace OpenRA
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Color = client.Color;
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Color = client.Color;
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PlayerName = client.Name;
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PlayerName = client.Name;
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botType = client.Bot;
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botType = client.Bot;
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Country = ChooseCountry(world, client.Country);
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Country = ChooseCountry(world, client.Race);
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}
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}
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else
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else
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{
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{
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@@ -64,7 +64,7 @@ namespace OpenRA.Server
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else
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else
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c.Color = c.PreferredColor;
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c.Color = c.PreferredColor;
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if (pr.LockRace)
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if (pr.LockRace)
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c.Country = pr.Race;
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c.Race = pr.Race;
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if (pr.LockSpawn)
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if (pr.LockSpawn)
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c.SpawnPoint = pr.Spawn;
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c.SpawnPoint = pr.Spawn;
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if (pr.LockTeam)
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if (pr.LockTeam)
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@@ -289,7 +289,7 @@ namespace OpenRA.Server
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Slot = LobbyInfo.FirstEmptySlot(),
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Slot = LobbyInfo.FirstEmptySlot(),
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PreferredColor = handshake.Client.Color,
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PreferredColor = handshake.Client.Color,
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Color = handshake.Client.Color,
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Color = handshake.Client.Color,
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Country = "random",
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Race = "Random",
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SpawnPoint = 0,
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SpawnPoint = 0,
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Team = 0,
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Team = 0,
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State = Session.ClientState.Invalid,
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State = Session.ClientState.Invalid,
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@@ -18,6 +18,9 @@ namespace OpenRA.Traits
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[Desc("This is the internal name for owner checks.")]
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[Desc("This is the internal name for owner checks.")]
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public readonly string Race = null;
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public readonly string Race = null;
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[Desc("Pick a random race as the player's race out of this list.")]
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public readonly string[] RandomRaceMembers = { };
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[Desc("The side that the country belongs to. For example, England belongs to the 'Allies' side.")]
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[Desc("The side that the country belongs to. For example, England belongs to the 'Allies' side.")]
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public readonly string Side = null;
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public readonly string Side = null;
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@@ -32,7 +32,7 @@ namespace OpenRA.Widgets
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ClientIndex = client.Index;
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ClientIndex = client.Index;
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PlayerName = client.Name;
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PlayerName = client.Name;
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Team = client.Team;
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Team = client.Team;
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Country = client.Country;
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Country = client.Race;
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SpawnPoint = client.SpawnPoint;
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SpawnPoint = client.SpawnPoint;
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}
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}
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@@ -270,7 +270,7 @@ namespace OpenRA.Mods.Common.Server
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Name = botType,
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Name = botType,
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Bot = botType,
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Bot = botType,
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Slot = parts[0],
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Slot = parts[0],
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Country = "random",
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Race = "Random",
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SpawnPoint = 0,
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SpawnPoint = 0,
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Team = 0,
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Team = 0,
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State = Session.ClientState.NotReady,
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State = Session.ClientState.NotReady,
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@@ -738,7 +738,7 @@ namespace OpenRA.Mods.Common.Server
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if (server.LobbyInfo.Slots[targetClient.Slot].LockRace)
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if (server.LobbyInfo.Slots[targetClient.Slot].LockRace)
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return true;
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return true;
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targetClient.Country = parts[1];
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targetClient.Race = parts[1];
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server.SyncLobbyClients();
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server.SyncLobbyClients();
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return true;
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return true;
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}
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}
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@@ -144,7 +144,6 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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colorPreview = lobby.Get<ColorPreviewManagerWidget>("COLOR_MANAGER");
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colorPreview = lobby.Get<ColorPreviewManagerWidget>("COLOR_MANAGER");
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colorPreview.Color = Game.Settings.Player.Color;
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colorPreview.Color = Game.Settings.Player.Color;
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countries.Add("random", new LobbyCountry { Name = "Any" });
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foreach (var c in modRules.Actors["world"].Traits.WithInterface<CountryInfo>().Where(c => c.Selectable))
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foreach (var c in modRules.Actors["world"].Traits.WithInterface<CountryInfo>().Where(c => c.Selectable))
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countries.Add(c.Race, new LobbyCountry { Name = c.Name, Side = c.Side, Description = c.Description });
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countries.Add(c.Race, new LobbyCountry { Name = c.Name, Side = c.Side, Description = c.Description });
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@@ -110,7 +110,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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Func<string, ScrollItemWidget, ScrollItemWidget> setupItem = (race, itemTemplate) =>
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Func<string, ScrollItemWidget, ScrollItemWidget> setupItem = (race, itemTemplate) =>
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{
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{
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var item = ScrollItemWidget.Setup(itemTemplate,
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var item = ScrollItemWidget.Setup(itemTemplate,
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() => client.Country == race,
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() => client.Race == race,
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() => orderManager.IssueOrder(Order.Command("race {0} {1}".F(client.Index, race))));
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() => orderManager.IssueOrder(Order.Command("race {0} {1}".F(client.Index, race))));
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var country = countries[race];
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var country = countries[race];
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item.Get<LabelWidget>("LABEL").GetText = () => country.Name;
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item.Get<LabelWidget>("LABEL").GetText = () => country.Name;
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@@ -398,7 +398,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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var dropdown = parent.Get<DropDownButtonWidget>("FACTION");
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var dropdown = parent.Get<DropDownButtonWidget>("FACTION");
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dropdown.IsDisabled = () => s.LockRace || orderManager.LocalClient.IsReady;
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dropdown.IsDisabled = () => s.LockRace || orderManager.LocalClient.IsReady;
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dropdown.OnMouseDown = _ => ShowRaceDropDown(dropdown, c, orderManager, countries);
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dropdown.OnMouseDown = _ => ShowRaceDropDown(dropdown, c, orderManager, countries);
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var factionDescription = countries[c.Country].Description;
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var factionDescription = countries[c.Race].Description;
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dropdown.GetTooltipText = () => factionDescription;
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dropdown.GetTooltipText = () => factionDescription;
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SetupFactionWidget(dropdown, s, c, countries);
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SetupFactionWidget(dropdown, s, c, countries);
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}
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}
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@@ -407,9 +407,9 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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Dictionary<string, LobbyCountry> countries)
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Dictionary<string, LobbyCountry> countries)
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{
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{
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var factionName = parent.Get<LabelWidget>("FACTIONNAME");
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var factionName = parent.Get<LabelWidget>("FACTIONNAME");
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factionName.GetText = () => countries[c.Country].Name;
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factionName.GetText = () => countries[c.Race].Name;
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var factionFlag = parent.Get<ImageWidget>("FACTIONFLAG");
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var factionFlag = parent.Get<ImageWidget>("FACTIONFLAG");
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factionFlag.GetImageName = () => c.Country;
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factionFlag.GetImageName = () => c.Race;
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factionFlag.GetImageCollection = () => "flags";
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factionFlag.GetImageCollection = () => "flags";
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}
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}
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@@ -461,7 +461,7 @@ scrollbar: chrome.png
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flags: chrome.png
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flags: chrome.png
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nod: 352,0,32,16
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nod: 352,0,32,16
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gdi: 352,16,32,16
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gdi: 352,16,32,16
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random: 352,32,32,16
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Random: 352,32,32,16
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strategic: strategic.png
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strategic: strategic.png
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unowned: 0,0,32,32
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unowned: 0,0,32,32
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@@ -81,6 +81,10 @@ World:
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FogVariants: typea, typeb, typec, typed
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FogVariants: typea, typeb, typec, typed
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OverrideFullShroud: full
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OverrideFullShroud: full
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OverrideFullFog: full
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OverrideFullFog: full
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Country@Random:
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Name: Any
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Race: Random
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RandomRaceMembers: gdi, nod
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Country@gdi:
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Country@gdi:
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Name: GDI
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Name: GDI
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Race: gdi
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Race: gdi
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@@ -91,7 +91,7 @@ flags: buttons.png
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atreides: 0,114,22,21
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atreides: 0,114,22,21
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harkonnen: 22,114,23,21
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harkonnen: 22,114,23,21
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ordos: 45,114,22,21
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ordos: 45,114,22,21
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random: 67,114,23,21
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Random: 67,114,23,21
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spectator: 67,114,23,21
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spectator: 67,114,23,21
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# Used for the menu
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# Used for the menu
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@@ -94,6 +94,10 @@ World:
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OverrideFullShroud: full
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OverrideFullShroud: full
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OverrideFullFog: full
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OverrideFullFog: full
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ShroudBlend: Multiply
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ShroudBlend: Multiply
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Country@Random:
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Name: Any
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Race: Random
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RandomRaceMembers: atreides, harkonnen, ordos
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Country@Atreides:
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Country@Atreides:
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Name: Atreides
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Name: Atreides
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Race: atreides
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Race: atreides
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@@ -471,7 +471,9 @@ strategic: strategic.png
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flags: buttons.png
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flags: buttons.png
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soviet: 0,112,30,15
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soviet: 0,112,30,15
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allies: 30,112,30,15
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allies: 30,112,30,15
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random: 60,112,30,15
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Random: 60,112,30,15
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RandomAllies: 30,172,30,15
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RandomSoviet: 0,172,30,15
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spectator: 60,112,30,15
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spectator: 60,112,30,15
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russia: 0,127,30,15
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russia: 0,127,30,15
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@@ -126,6 +126,24 @@ World:
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Race: ukraine
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Race: ukraine
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Side: Soviet
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Side: Soviet
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Description: Ukraine: Demolitions\nSpecial Ability: Parabombs\nSpecial Unit: Demolition Truck
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Description: Ukraine: Demolitions\nSpecial Ability: Parabombs\nSpecial Unit: Demolition Truck
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Country@random:
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Name: Any
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Race: Random
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RandomRaceMembers: RandomAllies, RandomSoviet
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Side: Random
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Description: A random country.
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Country@randomallies:
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Name: Allied
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Race: RandomAllies
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RandomRaceMembers: allies, england, france, germany
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Side: Random
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Description: A random Allied country.
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Country@randomsoviet:
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Name: Soviet
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Race: RandomSoviet
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RandomRaceMembers: soviet, russia, ukraine
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Side: Random
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Description: A random Soviet country.
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DomainIndex:
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DomainIndex:
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SmudgeLayer@SCORCH:
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SmudgeLayer@SCORCH:
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Type: Scorch
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Type: Scorch
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Binary file not shown.
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Before Width: | Height: | Size: 19 KiB After Width: | Height: | Size: 257 KiB |
@@ -453,7 +453,7 @@ strategic: strategic.png
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flags: buttons.png
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flags: buttons.png
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gdi: 30,112,30,15
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gdi: 30,112,30,15
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nod: 0,112,30,15
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nod: 0,112,30,15
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random: 60,112,30,15
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Random: 60,112,30,15
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spectator: 60,112,30,15
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spectator: 60,112,30,15
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music: musicplayer.png
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music: musicplayer.png
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@@ -79,6 +79,10 @@ World:
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VoxelNormalsPalette@normals:
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VoxelNormalsPalette@normals:
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Name: normals
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Name: normals
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Type: TiberianSun
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Type: TiberianSun
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Country@Random:
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Name: Any
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Race: Random
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RandomRaceMembers: gdi, nod
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Country@0:
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Country@0:
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Name: GDI
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Name: GDI
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Race: gdi
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Race: gdi
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Block a user