Don't crash when joining a game after asset installation.
This commit is contained in:
committed by
Pavel Penev
parent
0f90713aba
commit
648c56bca1
@@ -36,6 +36,7 @@ namespace OpenRA
|
||||
public readonly IModelSequenceLoader ModelSequenceLoader;
|
||||
public readonly IVideoLoader[] VideoLoaders;
|
||||
public readonly HotkeyManager Hotkeys;
|
||||
public readonly Translation Translation;
|
||||
public ILoadScreen LoadScreen { get; private set; }
|
||||
public CursorProvider CursorProvider { get; private set; }
|
||||
public FS ModFiles;
|
||||
@@ -95,7 +96,7 @@ namespace OpenRA
|
||||
|
||||
var modelFormat = Manifest.Get<ModelSequenceFormat>();
|
||||
var modelLoader = ObjectCreator.FindType(modelFormat.Type + "Loader");
|
||||
var modelCtor = modelLoader != null ? modelLoader.GetConstructor(new[] { typeof(ModData) }) : null;
|
||||
var modelCtor = modelLoader?.GetConstructor(new[] { typeof(ModData) });
|
||||
if (modelLoader == null || !modelLoader.GetInterfaces().Contains(typeof(IModelSequenceLoader)) || modelCtor == null)
|
||||
throw new InvalidOperationException($"Unable to find a model loader for type '{modelFormat.Type}'.");
|
||||
|
||||
@@ -104,6 +105,8 @@ namespace OpenRA
|
||||
|
||||
Hotkeys = new HotkeyManager(ModFiles, Game.Settings.Keys, Manifest);
|
||||
|
||||
Translation = new Translation(Game.Settings.Player.Language, Manifest.Translations, DefaultFileSystem);
|
||||
|
||||
defaultRules = Exts.Lazy(() => Ruleset.LoadDefaults(this));
|
||||
defaultTerrainInfo = Exts.Lazy(() =>
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user