Don't crash when joining a game after asset installation.
This commit is contained in:
committed by
Pavel Penev
parent
0f90713aba
commit
648c56bca1
@@ -86,7 +86,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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bool passwordOffsetAdjusted;
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[ObjectCreator.UseCtor]
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public ConnectionFailedLogic(Widget widget, OrderManager orderManager, NetworkConnection connection, string password, Action onAbort, Action<string> onRetry)
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public ConnectionFailedLogic(Widget widget, ModData modData, OrderManager orderManager, NetworkConnection connection, string password, Action onAbort, Action<string> onRetry)
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{
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var panel = widget;
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var abortButton = panel.Get<ButtonWidget>("ABORT_BUTTON");
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@@ -107,7 +107,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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widget.Get<LabelWidget>("CONNECTING_DESC").GetText = () => $"Could not connect to {connection.Target}";
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var connectionError = widget.Get<LabelWidget>("CONNECTION_ERROR");
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connectionError.GetText = () => Ui.Translate(orderManager.ServerError) ?? connection.ErrorMessage ?? "Unknown error";
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connectionError.GetText = () => modData.Translation.GetFormattedMessage(orderManager.ServerError) ?? connection.ErrorMessage ?? "Unknown error";
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var panelTitle = widget.Get<LabelWidget>("TITLE");
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panelTitle.GetText = () => orderManager.AuthenticationFailed ? "Password Required" : "Connection Failed";
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