Change classes that use FieldLoader to use read-only collections.

This commit is contained in:
RoosterDragon
2025-11-08 12:40:56 +00:00
committed by Paul Chote
parent 797c71e500
commit 649e7e8c28
308 changed files with 1233 additions and 901 deletions

View File

@@ -11,6 +11,7 @@
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using OpenRA.FileSystem;
using OpenRA.GameRules;
using OpenRA.Server;
@@ -115,7 +116,7 @@ namespace OpenRA.Mods.Common.Lint
if (weaponDefinitions == null)
return;
var mapFiles = FieldLoader.GetValue<string[]>("value", weaponDefinitions.Value);
var mapFiles = FieldLoader.GetValue<ImmutableArray<string>>("value", weaponDefinitions.Value);
foreach (var f in mapFiles)
CheckWeapons(MiniYaml.FromStream(fileSystem.Open(f), f), emitError, emitWarning, modData);