Change classes that use FieldLoader to use read-only collections.
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committed by
Paul Chote
parent
797c71e500
commit
649e7e8c28
@@ -10,6 +10,7 @@
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#endregion
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.Linq;
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using OpenRA.GameRules;
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using OpenRA.Graphics;
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@@ -29,7 +30,7 @@ namespace OpenRA.Mods.Common.Projectiles
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[SequenceReference(nameof(Image), allowNullImage: true)]
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[Desc("Loop a randomly chosen sequence of Image from this list while this projectile is moving.")]
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public readonly string[] Sequences = ["idle"];
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public readonly ImmutableArray<string> Sequences = ["idle"];
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[PaletteReference(nameof(IsPlayerPalette))]
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[Desc("Palette used to render the projectile sequence.")]
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@@ -118,7 +119,7 @@ namespace OpenRA.Mods.Common.Projectiles
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[SequenceReference(nameof(TrailImage), allowNullImage: true)]
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[Desc("Loop a randomly chosen sequence of TrailImage from this list while this projectile is moving.")]
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public readonly string[] TrailSequences = ["idle"];
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public readonly ImmutableArray<string> TrailSequences = ["idle"];
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[PaletteReference(nameof(TrailUsePlayerPalette))]
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[Desc("Palette used to render the trail sequence.")]
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