Change classes that use FieldLoader to use read-only collections.
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committed by
Paul Chote
parent
797c71e500
commit
649e7e8c28
@@ -10,7 +10,7 @@
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Collections.Frozen;
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using System.Linq;
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using OpenRA.Traits;
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@@ -20,20 +20,20 @@ namespace OpenRA.Mods.Common.Traits
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public class ResourceMapBotModuleInfo : ConditionalTraitInfo, NotBefore<IResourceLayerInfo>
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{
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[Desc("Harvestable and valuable resource types.")]
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public readonly HashSet<string> ValuableResourceTypes = [];
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public readonly FrozenSet<string> ValuableResourceTypes = FrozenSet<string>.Empty;
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[Desc("Tells the AI what types are considered resource creator.")]
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public readonly HashSet<string> ResourceCreatorTypes = [];
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public readonly FrozenSet<string> ResourceCreatorTypes = FrozenSet<string>.Empty;
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[Desc($"Actor types that are considered refineries for {nameof(HarvesterTypes)}.")]
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public readonly HashSet<string> RefineryTypes = [];
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public readonly FrozenSet<string> RefineryTypes = FrozenSet<string>.Empty;
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[Desc($"Actor types that are considered harvesters for {nameof(ValuableResourceTypes)}.")]
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public readonly HashSet<string> HarvesterTypes = [];
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public readonly FrozenSet<string> HarvesterTypes = FrozenSet<string>.Empty;
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[Desc("Actor types that are considered to be the base building for expansion. Other enemy units will also be recorded",
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"Defence and production building is suggested")]
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public readonly HashSet<string> EnemyBaseBuildingTypes = [];
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public readonly FrozenSet<string> EnemyBaseBuildingTypes = FrozenSet<string>.Empty;
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[Desc("Delay (in ticks) for updating the indicies.")]
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public readonly int UpdateResourceMapInverval = 67;
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