Change classes that use FieldLoader to use read-only collections.
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committed by
Paul Chote
parent
797c71e500
commit
649e7e8c28
@@ -10,6 +10,7 @@
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#endregion
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using OpenRA.GameRules;
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using OpenRA.Primitives;
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using OpenRA.Traits;
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@@ -23,7 +24,7 @@ namespace OpenRA.Mods.Common.Traits
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public readonly string Type = "GroundLevelBridge";
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public readonly CVec[] NeighbourOffsets = [];
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public readonly ImmutableArray<CVec> NeighbourOffsets = [];
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[WeaponReference]
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[Desc("The name of the weapon to use when demolishing the bridge")]
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@@ -118,7 +119,7 @@ namespace OpenRA.Mods.Common.Traits
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string IBridgeSegment.Type => Info.Type;
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DamageState IBridgeSegment.DamageState => self.GetDamageState();
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bool IBridgeSegment.Valid => self.IsInWorld;
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CVec[] IBridgeSegment.NeighbourOffsets => Info.NeighbourOffsets;
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ImmutableArray<CVec> IBridgeSegment.NeighbourOffsets => Info.NeighbourOffsets;
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CPos IBridgeSegment.Location => self.Location;
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}
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}
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