Change classes that use FieldLoader to use read-only collections.
This commit is contained in:
committed by
Paul Chote
parent
797c71e500
commit
649e7e8c28
@@ -9,7 +9,9 @@
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*/
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#endregion
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using System.Collections.Frozen;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.Linq;
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using OpenRA.Activities;
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using OpenRA.Mods.Common.Activities;
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@@ -32,7 +34,7 @@ namespace OpenRA.Mods.Common.Traits
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public readonly string DeployedCondition = null;
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[Desc("The terrain types that this actor can deploy on. Leave empty to allow any.")]
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public readonly HashSet<string> AllowedTerrainTypes = [];
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public readonly FrozenSet<string> AllowedTerrainTypes = FrozenSet<string>.Empty;
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[Desc("Can this actor deploy on slopes?")]
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public readonly bool CanDeployOnRamps = false;
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@@ -52,10 +54,10 @@ namespace OpenRA.Mods.Common.Traits
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public readonly WAngle? Facing = null;
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[Desc("Play a randomly selected sound from this list when deploying.")]
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public readonly string[] DeploySounds = null;
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public readonly ImmutableArray<string> DeploySounds = default;
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[Desc("Play a randomly selected sound from this list when undeploying.")]
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public readonly string[] UndeploySounds = null;
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public readonly ImmutableArray<string> UndeploySounds = default;
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[Desc("Skip make/deploy animation?")]
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public readonly bool SkipMakeAnimation = false;
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