Change classes that use FieldLoader to use read-only collections.
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committed by
Paul Chote
parent
797c71e500
commit
649e7e8c28
@@ -9,7 +9,7 @@
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*/
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#endregion
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using System.Collections.Generic;
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using System.Collections.Frozen;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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@@ -18,7 +18,7 @@ namespace OpenRA.Mods.Common.Traits
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{
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[FieldLoader.Require]
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[Desc("Damage percentage for specific terrain types. 120 = 120%, 80 = 80%, etc.")]
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public readonly Dictionary<string, int> TerrainModifier = null;
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public readonly FrozenDictionary<string, int> TerrainModifier = null;
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[Desc("Modify healing damage? For example: A friendly medic.")]
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public readonly bool ModifyHealing = false;
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