Change classes that use FieldLoader to use read-only collections.
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committed by
Paul Chote
parent
797c71e500
commit
649e7e8c28
@@ -10,6 +10,7 @@
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#endregion
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits.Sound
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@@ -18,15 +19,15 @@ namespace OpenRA.Mods.Common.Traits.Sound
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sealed class AmbientSoundInfo : ConditionalTraitInfo
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{
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[FieldLoader.Require]
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public readonly string[] SoundFiles = null;
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public readonly ImmutableArray<string> SoundFiles = default;
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[Desc("Initial delay (in ticks) before playing the sound for the first time.",
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"Two values indicate a random delay range.")]
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public readonly int[] Delay = [0];
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public readonly ImmutableArray<int> Delay = [0];
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[Desc("Interval between playing the sound (in ticks).",
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"Two values indicate a random delay range.")]
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public readonly int[] Interval = [0];
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public readonly ImmutableArray<int> Interval = [0];
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public override object Create(ActorInitializer init) { return new AmbientSound(init.Self, this); }
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}
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