Change classes that use FieldLoader to use read-only collections.

This commit is contained in:
RoosterDragon
2025-11-08 12:40:56 +00:00
committed by Paul Chote
parent 797c71e500
commit 649e7e8c28
308 changed files with 1233 additions and 901 deletions

View File

@@ -10,6 +10,7 @@
#endregion
using System.Collections.Generic;
using System.Collections.Immutable;
using OpenRA.GameRules;
using OpenRA.Graphics;
using OpenRA.Mods.Common.Effects;
@@ -62,7 +63,7 @@ namespace OpenRA.Mods.Common.Traits
[SequenceReference(nameof(TrailImage), allowNullImage: true)]
[Desc("Loop a randomly chosen sequence of TrailImage from this list while this projectile is moving.")]
public readonly string[] TrailSequences = [];
public readonly ImmutableArray<string> TrailSequences = [];
[Desc("Interval in ticks between each spawned Trail animation.")]
public readonly int TrailInterval = 1;
@@ -117,7 +118,7 @@ namespace OpenRA.Mods.Common.Traits
public readonly float CircleBorderWidth = 3;
[Desc("Render circles based on these distance ranges while targeting.")]
public readonly WDist[] CircleRanges = null;
public readonly ImmutableArray<WDist> CircleRanges = default;
public WeaponInfo WeaponInfo { get; private set; }