Change classes that use FieldLoader to use read-only collections.

This commit is contained in:
RoosterDragon
2025-11-08 12:40:56 +00:00
committed by Paul Chote
parent 797c71e500
commit 649e7e8c28
308 changed files with 1233 additions and 901 deletions

View File

@@ -11,6 +11,7 @@
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Globalization;
using System.Linq;
using System.Runtime.InteropServices;
@@ -342,7 +343,7 @@ namespace OpenRA.Mods.Common.Traits
var creeps = Players.Players.Keys.FirstOrDefault(p => p == "Creeps");
if (!string.IsNullOrEmpty(creeps))
Players.Players[creeps].Enemies = Players.Players.Keys.Where(p => !Players.Players[p].NonCombatant).ToArray();
Players.Players[creeps].Enemies = Players.Players.Keys.Where(p => !Players.Players[p].NonCombatant).ToImmutableArray();
}
void UpdateNeighbours(ReadOnlySpan<EditorActorPreview> previews)