Change classes that use FieldLoader to use read-only collections.
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committed by
Paul Chote
parent
797c71e500
commit
649e7e8c28
@@ -11,6 +11,7 @@
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using System;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.Globalization;
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using System.Linq;
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using System.Runtime.InteropServices;
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@@ -342,7 +343,7 @@ namespace OpenRA.Mods.Common.Traits
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var creeps = Players.Players.Keys.FirstOrDefault(p => p == "Creeps");
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if (!string.IsNullOrEmpty(creeps))
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Players.Players[creeps].Enemies = Players.Players.Keys.Where(p => !Players.Players[p].NonCombatant).ToArray();
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Players.Players[creeps].Enemies = Players.Players.Keys.Where(p => !Players.Players[p].NonCombatant).ToImmutableArray();
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}
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void UpdateNeighbours(ReadOnlySpan<EditorActorPreview> previews)
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