Change classes that use FieldLoader to use read-only collections.

This commit is contained in:
RoosterDragon
2025-11-08 12:40:56 +00:00
committed by Paul Chote
parent 797c71e500
commit 649e7e8c28
308 changed files with 1233 additions and 901 deletions

View File

@@ -11,6 +11,7 @@
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.IO;
using System.Linq;
using OpenRA.Graphics;
@@ -24,10 +25,10 @@ namespace OpenRA.Mods.Common.Traits
{
public readonly string Sequence = "shroud";
[SequenceReference(nameof(Sequence))]
public readonly string[] ShroudVariants = ["shroud"];
public readonly ImmutableArray<string> ShroudVariants = ["shroud"];
[SequenceReference(nameof(Sequence))]
public readonly string[] FogVariants = ["fog"];
public readonly ImmutableArray<string> FogVariants = ["fog"];
[PaletteReference]
public readonly string ShroudPalette = "shroud";
@@ -37,7 +38,7 @@ namespace OpenRA.Mods.Common.Traits
[Desc("Bitfield of shroud directions for each frame. Lower four bits are",
"corners clockwise from TL; upper four are edges clockwise from top")]
public readonly int[] Index = [12, 9, 8, 3, 1, 6, 4, 2, 13, 11, 7, 14];
public readonly ImmutableArray<int> Index = [12, 9, 8, 3, 1, 6, 4, 2, 13, 11, 7, 14];
[Desc("Use the upper four bits when calculating frame")]
public readonly bool UseExtendedIndex = false;