Change classes that use FieldLoader to use read-only collections.

This commit is contained in:
RoosterDragon
2025-11-08 12:40:56 +00:00
committed by Paul Chote
parent 797c71e500
commit 649e7e8c28
308 changed files with 1233 additions and 901 deletions

View File

@@ -10,6 +10,7 @@
#endregion
using System;
using System.Collections.Frozen;
using System.Collections.Generic;
using System.Linq;
using OpenRA.FileSystem;
@@ -112,7 +113,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
readonly Widget widget;
readonly DropDownButtonWidget gameModeDropdown;
readonly ModData modData;
readonly HashSet<string> remoteMapPool;
readonly FrozenSet<string> remoteMapPool;
readonly ScrollItemWidget itemTemplate;
readonly MapVisibility filter;
@@ -138,7 +139,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
Func<MapPreview, long> orderByFunc;
[ObjectCreator.UseCtor]
internal MapChooserLogic(Widget widget, ModData modData, string initialMap, MapGenerationArgs initialGeneratedMap, HashSet<string> remoteMapPool,
internal MapChooserLogic(Widget widget, ModData modData, string initialMap, MapGenerationArgs initialGeneratedMap, FrozenSet<string> remoteMapPool,
MapClassification initialTab, Action onExit, Action<string> onSelect, Action<MapGenerationArgs> onSelectGenerated, MapVisibility filter)
{
this.widget = widget;