Change classes that use FieldLoader to use read-only collections.

This commit is contained in:
RoosterDragon
2025-11-08 12:40:56 +00:00
committed by Paul Chote
parent 797c71e500
commit 649e7e8c28
308 changed files with 1233 additions and 901 deletions

View File

@@ -9,7 +9,7 @@
*/
#endregion
using System;
using System.Collections.Immutable;
using System.IO;
using System.Linq;
using OpenRA.Mods.Common.Terrain;
@@ -31,7 +31,7 @@ namespace OpenRA.Mods.D2k.Traits.Buildings
public readonly BitSet<DamageType> DamageTypes = default;
[Desc("Terrain types where the actor will take damage.")]
public readonly string[] DamageTerrainTypes = ["Rock"];
public readonly ImmutableArray<string> DamageTerrainTypes = ["Rock"];
[Desc("Percentage health below which the actor will not receive further damage.")]
public readonly int DamageThreshold = 50;
@@ -44,7 +44,7 @@ namespace OpenRA.Mods.D2k.Traits.Buildings
public readonly ushort ConcreteTemplate = 88;
[Desc("List of required prerequisites to place a terrain template.")]
public readonly string[] ConcretePrerequisites = [];
public readonly ImmutableArray<string> ConcretePrerequisites = [];
public override object Create(ActorInitializer init) { return new D2kBuilding(init, this); }
}