Rename OpenRA.Gl -> OpenRA.Renderer.Cg

This commit is contained in:
Paul Chote
2010-11-11 23:11:48 +13:00
parent bfb076b9bc
commit 64a7592fed
15 changed files with 134 additions and 132 deletions

View File

@@ -1,7 +1,7 @@
CSC = gmcs CSC = gmcs
CSFLAGS = -nologo -warn:4 -debug:+ -debug:full -optimize- -codepage:utf8 -unsafe CSFLAGS = -nologo -warn:4 -debug:+ -debug:full -optimize- -codepage:utf8 -unsafe
DEFINE = DEBUG;TRACE DEFINE = DEBUG;TRACE
PROGRAMS =fileformats gl game ra cnc seqed editor ralint filex tsbuild utility PROGRAMS = fileformats rcg game ra cnc seqed editor ralint filex tsbuild utility
prefix = /usr/local prefix = /usr/local
datarootdir = $(prefix)/share datarootdir = $(prefix)/share
datadir = $(datarootdir) datadir = $(datarootdir)
@@ -18,13 +18,13 @@ fileformats_TARGET = OpenRA.FileFormats.dll
fileformats_KIND = library fileformats_KIND = library
fileformats_LIBS = $(COMMON_LIBS) thirdparty/Tao/Tao.Sdl.dll System.Windows.Forms.dll thirdparty/WindowsBase.dll fileformats_LIBS = $(COMMON_LIBS) thirdparty/Tao/Tao.Sdl.dll System.Windows.Forms.dll thirdparty/WindowsBase.dll
gl_SRCS = $(shell find OpenRA.Gl/ -iname '*.cs') rcg_SRCS = $(shell find OpenRA.Renderer.Cg/ -iname '*.cs')
gl_TARGET = OpenRA.Gl.dll rcg_TARGET = OpenRA.Renderer.Cg.dll
gl_KIND = library rcg_KIND = library
gl_DEPS = $(fileformats_TARGET) $(game_TARGET) rcg_DEPS = $(fileformats_TARGET) $(game_TARGET)
gl_LIBS = $(COMMON_LIBS) System.Windows.Forms.dll \ rcg_LIBS = $(COMMON_LIBS) System.Windows.Forms.dll \
thirdparty/Tao/Tao.Cg.dll thirdparty/Tao/Tao.OpenGl.dll thirdparty/Tao/Tao.Sdl.dll \ thirdparty/Tao/Tao.Cg.dll thirdparty/Tao/Tao.OpenGl.dll thirdparty/Tao/Tao.Sdl.dll \
$(gl_DEPS) $(game_TARGET) $(rcg_DEPS) $(game_TARGET)
game_SRCS = $(shell find OpenRA.Game/ -iname '*.cs') game_SRCS = $(shell find OpenRA.Game/ -iname '*.cs')
game_TARGET = OpenRA.Game.exe game_TARGET = OpenRA.Game.exe
@@ -91,14 +91,14 @@ utility_LIBS = $(COMMON_LIBS) $(utility_DEPS)
.SUFFIXES: .SUFFIXES:
.PHONY: clean all game tool default mods mod_ra mod_cnc install uninstall editor_res editor tsbuild ralint seqed filex utility .PHONY: clean all game tool default mods mod_ra mod_cnc install uninstall editor_res editor tsbuild ralint seqed filex utility
game: $(fileformats_TARGET) $(gl_TARGET) $(game_TARGET) $(ra_TARGET) $(cnc_TARGET) $(utility_TARGET) game: $(fileformats_TARGET) $(rcg_TARGET) $(game_TARGET) $(ra_TARGET) $(cnc_TARGET) $(utility_TARGET)
clean: clean:
@-rm *.exe *.dll *.mdb mods/**/*.dll mods/**/*.mdb *.resources @-rm *.exe *.dll *.mdb mods/**/*.dll mods/**/*.mdb *.resources
distclean: clean distclean: clean
CORE = fileformats gl game editor utility CORE = fileformats rcg game editor utility
install: all install: all
@-echo "Installing OpenRA to $(INSTALL_DIR)" @-echo "Installing OpenRA to $(INSTALL_DIR)"

View File

@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup> <PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
@@ -13,8 +13,6 @@
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion> <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment> <FileAlignment>512</FileAlignment>
<ApplicationIcon>OpenRA.Editor.Icon.ico</ApplicationIcon> <ApplicationIcon>OpenRA.Editor.Icon.ico</ApplicationIcon>
<StartupObject>
</StartupObject>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols> <DebugSymbols>true</DebugSymbols>

View File

@@ -133,7 +133,7 @@ namespace OpenRA.Graphics
internal static void Initialize( OpenRA.FileFormats.Graphics.WindowMode windowMode ) internal static void Initialize( OpenRA.FileFormats.Graphics.WindowMode windowMode )
{ {
var resolution = GetResolution( windowMode ); var resolution = GetResolution( windowMode );
device = CreateDevice( Assembly.LoadFile( Path.GetFullPath( "OpenRA.Gl.dll" ) ), resolution.Width, resolution.Height, windowMode, false ); device = CreateDevice( Assembly.LoadFile( Path.GetFullPath( "OpenRA.Renderer.Cg.dll" ) ), resolution.Width, resolution.Height, windowMode, false );
} }
static Size GetResolution(WindowMode windowmode) static Size GetResolution(WindowMode windowmode)

View File

@@ -16,9 +16,9 @@ using Tao.Cg;
using Tao.OpenGl; using Tao.OpenGl;
using Tao.Sdl; using Tao.Sdl;
[assembly: Renderer(typeof(OpenRA.GlRenderer.GraphicsDevice))] [assembly: Renderer(typeof(OpenRA.Renderer.Cg.GraphicsDevice))]
namespace OpenRA.GlRenderer namespace OpenRA.Renderer.Cg
{ {
public class GraphicsDevice : IGraphicsDevice public class GraphicsDevice : IGraphicsDevice
{ {
@@ -83,12 +83,12 @@ namespace OpenRA.GlRenderer
windowSize = new Size( width, height ); windowSize = new Size( width, height );
cgContext = Cg.cgCreateContext(); cgContext = Tao.Cg.Cg.cgCreateContext();
Cg.cgSetErrorCallback( CgErrorCallback ); Tao.Cg.Cg.cgSetErrorCallback( CgErrorCallback );
CgGl.cgGLRegisterStates( cgContext ); Tao.Cg.CgGl.cgGLRegisterStates( cgContext );
CgGl.cgGLSetManageTextureParameters( cgContext, true ); Tao.Cg.CgGl.cgGLSetManageTextureParameters( cgContext, true );
vertexProfile = CgGl.cgGLGetLatestProfile( CgGl.CG_GL_VERTEX ); vertexProfile = CgGl.cgGLGetLatestProfile( CgGl.CG_GL_VERTEX );
fragmentProfile = CgGl.cgGLGetLatestProfile( CgGl.CG_GL_FRAGMENT ); fragmentProfile = CgGl.cgGLGetLatestProfile( CgGl.CG_GL_FRAGMENT );
@@ -103,10 +103,10 @@ namespace OpenRA.GlRenderer
Sdl.SDL_SetModState( 0 ); // i have had enough. Sdl.SDL_SetModState( 0 ); // i have had enough.
} }
static Cg.CGerrorCallbackFuncDelegate CgErrorCallback = () => static Tao.Cg.Cg.CGerrorCallbackFuncDelegate CgErrorCallback = () =>
{ {
var err = Cg.cgGetError(); var err = Tao.Cg.Cg.cgGetError();
var str = Cg.cgGetErrorString( err ); var str = Tao.Cg.Cg.cgGetErrorString( err );
throw new InvalidOperationException( throw new InvalidOperationException(
string.Format( "CG Error: {0}: {1}", err, str ) ); string.Format( "CG Error: {0}: {1}", err, str ) );
}; };

View File

@@ -12,7 +12,7 @@ using System;
using OpenRA.FileFormats.Graphics; using OpenRA.FileFormats.Graphics;
using Tao.OpenGl; using Tao.OpenGl;
namespace OpenRA.GlRenderer namespace OpenRA.Renderer.Cg
{ {
public class IndexBuffer : IIndexBuffer, IDisposable public class IndexBuffer : IIndexBuffer, IDisposable
{ {

View File

@@ -14,7 +14,7 @@ using OpenRA.FileFormats;
using OpenRA.FileFormats.Graphics; using OpenRA.FileFormats.Graphics;
using Tao.Cg; using Tao.Cg;
namespace OpenRA.GlRenderer namespace OpenRA.Renderer.Cg
{ {
public class Shader : IShader public class Shader : IShader
{ {
@@ -28,22 +28,22 @@ namespace OpenRA.GlRenderer
string code; string code;
using (var file = new StreamReader(FileSystem.Open("cg{0}{1}.fx".F(Path.DirectorySeparatorChar, name)))) using (var file = new StreamReader(FileSystem.Open("cg{0}{1}.fx".F(Path.DirectorySeparatorChar, name))))
code = file.ReadToEnd(); code = file.ReadToEnd();
effect = Cg.cgCreateEffect(dev.cgContext, code, null); effect = Tao.Cg.Cg.cgCreateEffect(dev.cgContext, code, null);
if (effect == IntPtr.Zero) if (effect == IntPtr.Zero)
{ {
var err = Cg.cgGetErrorString(Cg.cgGetError()); var err = Tao.Cg.Cg.cgGetErrorString(Tao.Cg.Cg.cgGetError());
var results = Cg.cgGetLastListing(dev.cgContext); var results = Tao.Cg.Cg.cgGetLastListing(dev.cgContext);
throw new InvalidOperationException( throw new InvalidOperationException(
string.Format("Cg compile failed ({0}):\n{1}", err, results)); string.Format("Cg compile failed ({0}):\n{1}", err, results));
} }
technique = Cg.cgGetFirstTechnique(effect); technique = Tao.Cg.Cg.cgGetFirstTechnique(effect);
if (technique == IntPtr.Zero) if (technique == IntPtr.Zero)
throw new InvalidOperationException("No techniques"); throw new InvalidOperationException("No techniques");
while (Cg.cgValidateTechnique(technique) == 0) while (Tao.Cg.Cg.cgValidateTechnique(technique) == 0)
{ {
technique = Cg.cgGetNextTechnique(technique); technique = Tao.Cg.Cg.cgGetNextTechnique(technique);
if (technique == IntPtr.Zero) if (technique == IntPtr.Zero)
throw new InvalidOperationException("No valid techniques"); throw new InvalidOperationException("No valid techniques");
} }
@@ -51,35 +51,35 @@ namespace OpenRA.GlRenderer
public void Render(Action a) public void Render(Action a)
{ {
CgGl.cgGLEnableProfile(dev.vertexProfile); Tao.Cg.CgGl.cgGLEnableProfile(dev.vertexProfile);
CgGl.cgGLEnableProfile(dev.fragmentProfile); Tao.Cg.CgGl.cgGLEnableProfile(dev.fragmentProfile);
var pass = Cg.cgGetFirstPass(technique); var pass = Tao.Cg.Cg.cgGetFirstPass(technique);
while (pass != IntPtr.Zero) while (pass != IntPtr.Zero)
{ {
Cg.cgSetPassState(pass); Tao.Cg.Cg.cgSetPassState(pass);
a(); a();
Cg.cgResetPassState(pass); Tao.Cg.Cg.cgResetPassState(pass);
pass = Cg.cgGetNextPass(pass); pass = Tao.Cg.Cg.cgGetNextPass(pass);
} }
CgGl.cgGLDisableProfile(dev.fragmentProfile); Tao.Cg.CgGl.cgGLDisableProfile(dev.fragmentProfile);
CgGl.cgGLDisableProfile(dev.vertexProfile); Tao.Cg.CgGl.cgGLDisableProfile(dev.vertexProfile);
} }
public void SetValue(string name, ITexture t) public void SetValue(string name, ITexture t)
{ {
var texture = (Texture)t; var texture = (Texture)t;
var param = Cg.cgGetNamedEffectParameter(effect, name); var param = Tao.Cg.Cg.cgGetNamedEffectParameter(effect, name);
if (param != IntPtr.Zero && texture != null) if (param != IntPtr.Zero && texture != null)
CgGl.cgGLSetupSampler(param, texture.texture); Tao.Cg.CgGl.cgGLSetupSampler(param, texture.texture);
} }
public void SetValue(string name, float x, float y) public void SetValue(string name, float x, float y)
{ {
var param = Cg.cgGetNamedEffectParameter(effect, name); var param = Tao.Cg.Cg.cgGetNamedEffectParameter(effect, name);
if (param != IntPtr.Zero) if (param != IntPtr.Zero)
CgGl.cgGLSetParameter2f(param, x, y); Tao.Cg.CgGl.cgGLSetParameter2f(param, x, y);
} }
public void Commit() { } public void Commit() { }

View File

@@ -15,7 +15,7 @@ using Tao.OpenGl;
using System.IO; using System.IO;
using System; using System;
namespace OpenRA.GlRenderer namespace OpenRA.Renderer.Cg
{ {
public class Texture : ITexture public class Texture : ITexture
{ {

View File

@@ -13,7 +13,7 @@ using System.Runtime.InteropServices;
using OpenRA.FileFormats.Graphics; using OpenRA.FileFormats.Graphics;
using Tao.OpenGl; using Tao.OpenGl;
namespace OpenRA.GlRenderer namespace OpenRA.Renderer.Cg
{ {
public class VertexBuffer<T> : IVertexBuffer<T>, IDisposable public class VertexBuffer<T> : IVertexBuffer<T>, IDisposable
where T : struct where T : struct

View File

@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup> <PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
@@ -65,6 +65,7 @@
</ProjectReference> </ProjectReference>
</ItemGroup> </ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets. Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild"> <Target Name="BeforeBuild">

View File

@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup> <PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>

View File

@@ -17,7 +17,7 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenRA.Mods.Cnc", "OpenRA.M
{F9FA4D9F-2302-470A-8A07-6E37F488C124} = {F9FA4D9F-2302-470A-8A07-6E37F488C124} {F9FA4D9F-2302-470A-8A07-6E37F488C124} = {F9FA4D9F-2302-470A-8A07-6E37F488C124}
EndProjectSection EndProjectSection
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenRA.Gl", "OpenRA.Gl\OpenRA.Gl.csproj", "{67CF1A10-C5F6-48FA-B1A7-FE83BE4CE2CC}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenRA.Renderer.Cg", "OpenRA.Renderer.Cg\OpenRA.Renderer.Cg.csproj", "{67CF1A10-C5F6-48FA-B1A7-FE83BE4CE2CC}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenRA.Editor", "OpenRA.Editor\OpenRA.Editor.csproj", "{00038B75-405B-44F5-8691-BD2546DBE224}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenRA.Editor", "OpenRA.Editor\OpenRA.Editor.csproj", "{00038B75-405B-44F5-8691-BD2546DBE224}"
EndProject EndProject
@@ -39,53 +39,6 @@ Global
Release|Mixed Platforms = Release|Mixed Platforms Release|Mixed Platforms = Release|Mixed Platforms
EndGlobalSection EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution GlobalSection(ProjectConfigurationPlatforms) = postSolution
{BDAEAB25-991E-46A7-AF1E-4F0E03358DAA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{BDAEAB25-991E-46A7-AF1E-4F0E03358DAA}.Debug|Any CPU.Build.0 = Debug|Any CPU
{BDAEAB25-991E-46A7-AF1E-4F0E03358DAA}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
{BDAEAB25-991E-46A7-AF1E-4F0E03358DAA}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
{BDAEAB25-991E-46A7-AF1E-4F0E03358DAA}.Release|Any CPU.ActiveCfg = Release|Any CPU
{BDAEAB25-991E-46A7-AF1E-4F0E03358DAA}.Release|Any CPU.Build.0 = Release|Any CPU
{BDAEAB25-991E-46A7-AF1E-4F0E03358DAA}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
{BDAEAB25-991E-46A7-AF1E-4F0E03358DAA}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{0DFB103F-2962-400F-8C6D-E2C28CCBA633}.Debug|Any CPU.ActiveCfg = Debug|x86
{0DFB103F-2962-400F-8C6D-E2C28CCBA633}.Debug|Any CPU.Build.0 = Debug|x86
{0DFB103F-2962-400F-8C6D-E2C28CCBA633}.Debug|Mixed Platforms.ActiveCfg = Debug|x86
{0DFB103F-2962-400F-8C6D-E2C28CCBA633}.Debug|Mixed Platforms.Build.0 = Debug|x86
{0DFB103F-2962-400F-8C6D-E2C28CCBA633}.Release|Any CPU.ActiveCfg = Release|x86
{0DFB103F-2962-400F-8C6D-E2C28CCBA633}.Release|Mixed Platforms.ActiveCfg = Release|x86
{0DFB103F-2962-400F-8C6D-E2C28CCBA633}.Release|Mixed Platforms.Build.0 = Release|x86
{230F65CE-A6DE-4235-8B38-13A3D606C7F7}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{230F65CE-A6DE-4235-8B38-13A3D606C7F7}.Debug|Any CPU.Build.0 = Debug|Any CPU
{230F65CE-A6DE-4235-8B38-13A3D606C7F7}.Debug|Mixed Platforms.ActiveCfg = Debug|x86
{230F65CE-A6DE-4235-8B38-13A3D606C7F7}.Debug|Mixed Platforms.Build.0 = Debug|x86
{230F65CE-A6DE-4235-8B38-13A3D606C7F7}.Release|Any CPU.ActiveCfg = Release|Any CPU
{230F65CE-A6DE-4235-8B38-13A3D606C7F7}.Release|Any CPU.Build.0 = Release|Any CPU
{230F65CE-A6DE-4235-8B38-13A3D606C7F7}.Release|Mixed Platforms.ActiveCfg = Release|x86
{230F65CE-A6DE-4235-8B38-13A3D606C7F7}.Release|Mixed Platforms.Build.0 = Release|x86
{4A8A43B5-A9EF-4ED0-99DD-4BAB10A0DB6E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{4A8A43B5-A9EF-4ED0-99DD-4BAB10A0DB6E}.Debug|Any CPU.Build.0 = Debug|Any CPU
{4A8A43B5-A9EF-4ED0-99DD-4BAB10A0DB6E}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
{4A8A43B5-A9EF-4ED0-99DD-4BAB10A0DB6E}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
{4A8A43B5-A9EF-4ED0-99DD-4BAB10A0DB6E}.Release|Any CPU.ActiveCfg = Release|Any CPU
{4A8A43B5-A9EF-4ED0-99DD-4BAB10A0DB6E}.Release|Any CPU.Build.0 = Release|Any CPU
{4A8A43B5-A9EF-4ED0-99DD-4BAB10A0DB6E}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
{4A8A43B5-A9EF-4ED0-99DD-4BAB10A0DB6E}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{2881135D-4D62-493E-8F83-5EEE92CCC6BE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{2881135D-4D62-493E-8F83-5EEE92CCC6BE}.Debug|Any CPU.Build.0 = Debug|Any CPU
{2881135D-4D62-493E-8F83-5EEE92CCC6BE}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
{2881135D-4D62-493E-8F83-5EEE92CCC6BE}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
{2881135D-4D62-493E-8F83-5EEE92CCC6BE}.Release|Any CPU.ActiveCfg = Release|Any CPU
{2881135D-4D62-493E-8F83-5EEE92CCC6BE}.Release|Any CPU.Build.0 = Release|Any CPU
{2881135D-4D62-493E-8F83-5EEE92CCC6BE}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
{2881135D-4D62-493E-8F83-5EEE92CCC6BE}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{67CF1A10-C5F6-48FA-B1A7-FE83BE4CE2CC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{67CF1A10-C5F6-48FA-B1A7-FE83BE4CE2CC}.Debug|Any CPU.Build.0 = Debug|Any CPU
{67CF1A10-C5F6-48FA-B1A7-FE83BE4CE2CC}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
{67CF1A10-C5F6-48FA-B1A7-FE83BE4CE2CC}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
{67CF1A10-C5F6-48FA-B1A7-FE83BE4CE2CC}.Release|Any CPU.ActiveCfg = Release|Any CPU
{67CF1A10-C5F6-48FA-B1A7-FE83BE4CE2CC}.Release|Any CPU.Build.0 = Release|Any CPU
{67CF1A10-C5F6-48FA-B1A7-FE83BE4CE2CC}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
{67CF1A10-C5F6-48FA-B1A7-FE83BE4CE2CC}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{00038B75-405B-44F5-8691-BD2546DBE224}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {00038B75-405B-44F5-8691-BD2546DBE224}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{00038B75-405B-44F5-8691-BD2546DBE224}.Debug|Any CPU.Build.0 = Debug|Any CPU {00038B75-405B-44F5-8691-BD2546DBE224}.Debug|Any CPU.Build.0 = Debug|Any CPU
{00038B75-405B-44F5-8691-BD2546DBE224}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU {00038B75-405B-44F5-8691-BD2546DBE224}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
@@ -94,38 +47,6 @@ Global
{00038B75-405B-44F5-8691-BD2546DBE224}.Release|Any CPU.Build.0 = Release|Any CPU {00038B75-405B-44F5-8691-BD2546DBE224}.Release|Any CPU.Build.0 = Release|Any CPU
{00038B75-405B-44F5-8691-BD2546DBE224}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU {00038B75-405B-44F5-8691-BD2546DBE224}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
{00038B75-405B-44F5-8691-BD2546DBE224}.Release|Mixed Platforms.Build.0 = Release|Any CPU {00038B75-405B-44F5-8691-BD2546DBE224}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{56B1073B-AE14-499A-BB98-43A8DE9A39CA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{56B1073B-AE14-499A-BB98-43A8DE9A39CA}.Debug|Any CPU.Build.0 = Debug|Any CPU
{56B1073B-AE14-499A-BB98-43A8DE9A39CA}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
{56B1073B-AE14-499A-BB98-43A8DE9A39CA}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
{56B1073B-AE14-499A-BB98-43A8DE9A39CA}.Release|Any CPU.ActiveCfg = Release|Any CPU
{56B1073B-AE14-499A-BB98-43A8DE9A39CA}.Release|Any CPU.Build.0 = Release|Any CPU
{56B1073B-AE14-499A-BB98-43A8DE9A39CA}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
{56B1073B-AE14-499A-BB98-43A8DE9A39CA}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{F9FA4D9F-2302-470A-8A07-6E37F488C124}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{F9FA4D9F-2302-470A-8A07-6E37F488C124}.Debug|Any CPU.Build.0 = Debug|Any CPU
{F9FA4D9F-2302-470A-8A07-6E37F488C124}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
{F9FA4D9F-2302-470A-8A07-6E37F488C124}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
{F9FA4D9F-2302-470A-8A07-6E37F488C124}.Release|Any CPU.ActiveCfg = Release|Any CPU
{F9FA4D9F-2302-470A-8A07-6E37F488C124}.Release|Any CPU.Build.0 = Release|Any CPU
{F9FA4D9F-2302-470A-8A07-6E37F488C124}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
{F9FA4D9F-2302-470A-8A07-6E37F488C124}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{210645C7-E99E-46B6-863E-E211AE6C7D70}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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