Rename OpenRA.Gl -> OpenRA.Renderer.Cg
This commit is contained in:
20
Makefile
20
Makefile
@@ -1,7 +1,7 @@
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CSC = gmcs
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CSC = gmcs
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CSFLAGS = -nologo -warn:4 -debug:+ -debug:full -optimize- -codepage:utf8 -unsafe
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CSFLAGS = -nologo -warn:4 -debug:+ -debug:full -optimize- -codepage:utf8 -unsafe
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DEFINE = DEBUG;TRACE
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DEFINE = DEBUG;TRACE
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PROGRAMS =fileformats gl game ra cnc seqed editor ralint filex tsbuild utility
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PROGRAMS = fileformats rcg game ra cnc seqed editor ralint filex tsbuild utility
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prefix = /usr/local
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prefix = /usr/local
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datarootdir = $(prefix)/share
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datarootdir = $(prefix)/share
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datadir = $(datarootdir)
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datadir = $(datarootdir)
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@@ -18,13 +18,13 @@ fileformats_TARGET = OpenRA.FileFormats.dll
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fileformats_KIND = library
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fileformats_KIND = library
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fileformats_LIBS = $(COMMON_LIBS) thirdparty/Tao/Tao.Sdl.dll System.Windows.Forms.dll thirdparty/WindowsBase.dll
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fileformats_LIBS = $(COMMON_LIBS) thirdparty/Tao/Tao.Sdl.dll System.Windows.Forms.dll thirdparty/WindowsBase.dll
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gl_SRCS = $(shell find OpenRA.Gl/ -iname '*.cs')
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rcg_SRCS = $(shell find OpenRA.Renderer.Cg/ -iname '*.cs')
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gl_TARGET = OpenRA.Gl.dll
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rcg_TARGET = OpenRA.Renderer.Cg.dll
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gl_KIND = library
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rcg_KIND = library
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gl_DEPS = $(fileformats_TARGET) $(game_TARGET)
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rcg_DEPS = $(fileformats_TARGET) $(game_TARGET)
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gl_LIBS = $(COMMON_LIBS) System.Windows.Forms.dll \
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rcg_LIBS = $(COMMON_LIBS) System.Windows.Forms.dll \
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thirdparty/Tao/Tao.Cg.dll thirdparty/Tao/Tao.OpenGl.dll thirdparty/Tao/Tao.Sdl.dll \
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thirdparty/Tao/Tao.Cg.dll thirdparty/Tao/Tao.OpenGl.dll thirdparty/Tao/Tao.Sdl.dll \
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$(gl_DEPS) $(game_TARGET)
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$(rcg_DEPS) $(game_TARGET)
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game_SRCS = $(shell find OpenRA.Game/ -iname '*.cs')
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game_SRCS = $(shell find OpenRA.Game/ -iname '*.cs')
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game_TARGET = OpenRA.Game.exe
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game_TARGET = OpenRA.Game.exe
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@@ -91,14 +91,14 @@ utility_LIBS = $(COMMON_LIBS) $(utility_DEPS)
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.SUFFIXES:
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.SUFFIXES:
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.PHONY: clean all game tool default mods mod_ra mod_cnc install uninstall editor_res editor tsbuild ralint seqed filex utility
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.PHONY: clean all game tool default mods mod_ra mod_cnc install uninstall editor_res editor tsbuild ralint seqed filex utility
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game: $(fileformats_TARGET) $(gl_TARGET) $(game_TARGET) $(ra_TARGET) $(cnc_TARGET) $(utility_TARGET)
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game: $(fileformats_TARGET) $(rcg_TARGET) $(game_TARGET) $(ra_TARGET) $(cnc_TARGET) $(utility_TARGET)
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clean:
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clean:
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@-rm *.exe *.dll *.mdb mods/**/*.dll mods/**/*.mdb *.resources
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@-rm *.exe *.dll *.mdb mods/**/*.dll mods/**/*.mdb *.resources
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distclean: clean
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distclean: clean
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CORE = fileformats gl game editor utility
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CORE = fileformats rcg game editor utility
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install: all
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install: all
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@-echo "Installing OpenRA to $(INSTALL_DIR)"
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@-echo "Installing OpenRA to $(INSTALL_DIR)"
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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@@ -13,8 +13,6 @@
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<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
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<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<FileAlignment>512</FileAlignment>
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<ApplicationIcon>OpenRA.Editor.Icon.ico</ApplicationIcon>
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<ApplicationIcon>OpenRA.Editor.Icon.ico</ApplicationIcon>
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<StartupObject>
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</StartupObject>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugSymbols>true</DebugSymbols>
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@@ -133,7 +133,7 @@ namespace OpenRA.Graphics
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internal static void Initialize( OpenRA.FileFormats.Graphics.WindowMode windowMode )
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internal static void Initialize( OpenRA.FileFormats.Graphics.WindowMode windowMode )
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{
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{
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var resolution = GetResolution( windowMode );
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var resolution = GetResolution( windowMode );
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device = CreateDevice( Assembly.LoadFile( Path.GetFullPath( "OpenRA.Gl.dll" ) ), resolution.Width, resolution.Height, windowMode, false );
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device = CreateDevice( Assembly.LoadFile( Path.GetFullPath( "OpenRA.Renderer.Cg.dll" ) ), resolution.Width, resolution.Height, windowMode, false );
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}
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}
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static Size GetResolution(WindowMode windowmode)
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static Size GetResolution(WindowMode windowmode)
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@@ -16,9 +16,9 @@ using Tao.Cg;
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using Tao.OpenGl;
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using Tao.OpenGl;
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using Tao.Sdl;
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using Tao.Sdl;
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[assembly: Renderer(typeof(OpenRA.GlRenderer.GraphicsDevice))]
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[assembly: Renderer(typeof(OpenRA.Renderer.Cg.GraphicsDevice))]
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namespace OpenRA.GlRenderer
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namespace OpenRA.Renderer.Cg
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{
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{
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public class GraphicsDevice : IGraphicsDevice
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public class GraphicsDevice : IGraphicsDevice
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{
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{
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@@ -83,12 +83,12 @@ namespace OpenRA.GlRenderer
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windowSize = new Size( width, height );
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windowSize = new Size( width, height );
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cgContext = Cg.cgCreateContext();
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cgContext = Tao.Cg.Cg.cgCreateContext();
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Cg.cgSetErrorCallback( CgErrorCallback );
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Tao.Cg.Cg.cgSetErrorCallback( CgErrorCallback );
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CgGl.cgGLRegisterStates( cgContext );
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Tao.Cg.CgGl.cgGLRegisterStates( cgContext );
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CgGl.cgGLSetManageTextureParameters( cgContext, true );
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Tao.Cg.CgGl.cgGLSetManageTextureParameters( cgContext, true );
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vertexProfile = CgGl.cgGLGetLatestProfile( CgGl.CG_GL_VERTEX );
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vertexProfile = CgGl.cgGLGetLatestProfile( CgGl.CG_GL_VERTEX );
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fragmentProfile = CgGl.cgGLGetLatestProfile( CgGl.CG_GL_FRAGMENT );
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fragmentProfile = CgGl.cgGLGetLatestProfile( CgGl.CG_GL_FRAGMENT );
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@@ -103,10 +103,10 @@ namespace OpenRA.GlRenderer
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Sdl.SDL_SetModState( 0 ); // i have had enough.
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Sdl.SDL_SetModState( 0 ); // i have had enough.
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}
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}
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static Cg.CGerrorCallbackFuncDelegate CgErrorCallback = () =>
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static Tao.Cg.Cg.CGerrorCallbackFuncDelegate CgErrorCallback = () =>
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{
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{
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var err = Cg.cgGetError();
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var err = Tao.Cg.Cg.cgGetError();
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var str = Cg.cgGetErrorString( err );
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var str = Tao.Cg.Cg.cgGetErrorString( err );
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throw new InvalidOperationException(
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throw new InvalidOperationException(
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string.Format( "CG Error: {0}: {1}", err, str ) );
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string.Format( "CG Error: {0}: {1}", err, str ) );
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};
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};
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@@ -12,7 +12,7 @@ using System;
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using OpenRA.FileFormats.Graphics;
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using OpenRA.FileFormats.Graphics;
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using Tao.OpenGl;
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using Tao.OpenGl;
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namespace OpenRA.GlRenderer
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namespace OpenRA.Renderer.Cg
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{
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{
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public class IndexBuffer : IIndexBuffer, IDisposable
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public class IndexBuffer : IIndexBuffer, IDisposable
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{
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{
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@@ -14,7 +14,7 @@ using OpenRA.FileFormats;
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using OpenRA.FileFormats.Graphics;
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using OpenRA.FileFormats.Graphics;
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using Tao.Cg;
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using Tao.Cg;
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namespace OpenRA.GlRenderer
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namespace OpenRA.Renderer.Cg
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{
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{
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public class Shader : IShader
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public class Shader : IShader
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{
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{
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@@ -28,22 +28,22 @@ namespace OpenRA.GlRenderer
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string code;
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string code;
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using (var file = new StreamReader(FileSystem.Open("cg{0}{1}.fx".F(Path.DirectorySeparatorChar, name))))
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using (var file = new StreamReader(FileSystem.Open("cg{0}{1}.fx".F(Path.DirectorySeparatorChar, name))))
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code = file.ReadToEnd();
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code = file.ReadToEnd();
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effect = Cg.cgCreateEffect(dev.cgContext, code, null);
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effect = Tao.Cg.Cg.cgCreateEffect(dev.cgContext, code, null);
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if (effect == IntPtr.Zero)
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if (effect == IntPtr.Zero)
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{
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{
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var err = Cg.cgGetErrorString(Cg.cgGetError());
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var err = Tao.Cg.Cg.cgGetErrorString(Tao.Cg.Cg.cgGetError());
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var results = Cg.cgGetLastListing(dev.cgContext);
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var results = Tao.Cg.Cg.cgGetLastListing(dev.cgContext);
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throw new InvalidOperationException(
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throw new InvalidOperationException(
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string.Format("Cg compile failed ({0}):\n{1}", err, results));
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string.Format("Cg compile failed ({0}):\n{1}", err, results));
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}
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}
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technique = Cg.cgGetFirstTechnique(effect);
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technique = Tao.Cg.Cg.cgGetFirstTechnique(effect);
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if (technique == IntPtr.Zero)
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if (technique == IntPtr.Zero)
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throw new InvalidOperationException("No techniques");
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throw new InvalidOperationException("No techniques");
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while (Cg.cgValidateTechnique(technique) == 0)
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while (Tao.Cg.Cg.cgValidateTechnique(technique) == 0)
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{
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{
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technique = Cg.cgGetNextTechnique(technique);
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technique = Tao.Cg.Cg.cgGetNextTechnique(technique);
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if (technique == IntPtr.Zero)
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if (technique == IntPtr.Zero)
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throw new InvalidOperationException("No valid techniques");
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throw new InvalidOperationException("No valid techniques");
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}
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}
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@@ -51,35 +51,35 @@ namespace OpenRA.GlRenderer
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public void Render(Action a)
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public void Render(Action a)
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{
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{
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CgGl.cgGLEnableProfile(dev.vertexProfile);
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Tao.Cg.CgGl.cgGLEnableProfile(dev.vertexProfile);
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CgGl.cgGLEnableProfile(dev.fragmentProfile);
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Tao.Cg.CgGl.cgGLEnableProfile(dev.fragmentProfile);
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var pass = Cg.cgGetFirstPass(technique);
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var pass = Tao.Cg.Cg.cgGetFirstPass(technique);
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while (pass != IntPtr.Zero)
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while (pass != IntPtr.Zero)
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{
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{
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Cg.cgSetPassState(pass);
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Tao.Cg.Cg.cgSetPassState(pass);
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a();
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a();
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Cg.cgResetPassState(pass);
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Tao.Cg.Cg.cgResetPassState(pass);
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pass = Cg.cgGetNextPass(pass);
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pass = Tao.Cg.Cg.cgGetNextPass(pass);
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}
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}
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CgGl.cgGLDisableProfile(dev.fragmentProfile);
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Tao.Cg.CgGl.cgGLDisableProfile(dev.fragmentProfile);
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CgGl.cgGLDisableProfile(dev.vertexProfile);
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Tao.Cg.CgGl.cgGLDisableProfile(dev.vertexProfile);
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}
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}
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public void SetValue(string name, ITexture t)
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public void SetValue(string name, ITexture t)
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{
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{
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var texture = (Texture)t;
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var texture = (Texture)t;
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var param = Cg.cgGetNamedEffectParameter(effect, name);
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var param = Tao.Cg.Cg.cgGetNamedEffectParameter(effect, name);
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if (param != IntPtr.Zero && texture != null)
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if (param != IntPtr.Zero && texture != null)
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CgGl.cgGLSetupSampler(param, texture.texture);
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Tao.Cg.CgGl.cgGLSetupSampler(param, texture.texture);
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}
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}
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public void SetValue(string name, float x, float y)
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public void SetValue(string name, float x, float y)
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{
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{
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var param = Cg.cgGetNamedEffectParameter(effect, name);
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var param = Tao.Cg.Cg.cgGetNamedEffectParameter(effect, name);
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if (param != IntPtr.Zero)
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if (param != IntPtr.Zero)
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CgGl.cgGLSetParameter2f(param, x, y);
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Tao.Cg.CgGl.cgGLSetParameter2f(param, x, y);
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}
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}
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public void Commit() { }
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public void Commit() { }
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@@ -15,7 +15,7 @@ using Tao.OpenGl;
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using System.IO;
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using System.IO;
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using System;
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using System;
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namespace OpenRA.GlRenderer
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namespace OpenRA.Renderer.Cg
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{
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{
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public class Texture : ITexture
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public class Texture : ITexture
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{
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{
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@@ -13,7 +13,7 @@ using System.Runtime.InteropServices;
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using OpenRA.FileFormats.Graphics;
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using OpenRA.FileFormats.Graphics;
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using Tao.OpenGl;
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using Tao.OpenGl;
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namespace OpenRA.GlRenderer
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namespace OpenRA.Renderer.Cg
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{
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{
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public class VertexBuffer<T> : IVertexBuffer<T>, IDisposable
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public class VertexBuffer<T> : IVertexBuffer<T>, IDisposable
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where T : struct
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where T : struct
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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@@ -65,6 +65,7 @@
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</ProjectReference>
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</ProjectReference>
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</ItemGroup>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
|
Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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<Target Name="BeforeBuild">
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
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<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
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<PropertyGroup>
|
<PropertyGroup>
|
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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|
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166
OpenRA.sln
166
OpenRA.sln
@@ -17,7 +17,7 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenRA.Mods.Cnc", "OpenRA.M
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{F9FA4D9F-2302-470A-8A07-6E37F488C124} = {F9FA4D9F-2302-470A-8A07-6E37F488C124}
|
{F9FA4D9F-2302-470A-8A07-6E37F488C124} = {F9FA4D9F-2302-470A-8A07-6E37F488C124}
|
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EndProjectSection
|
EndProjectSection
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EndProject
|
EndProject
|
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenRA.Gl", "OpenRA.Gl\OpenRA.Gl.csproj", "{67CF1A10-C5F6-48FA-B1A7-FE83BE4CE2CC}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenRA.Renderer.Cg", "OpenRA.Renderer.Cg\OpenRA.Renderer.Cg.csproj", "{67CF1A10-C5F6-48FA-B1A7-FE83BE4CE2CC}"
|
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EndProject
|
EndProject
|
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenRA.Editor", "OpenRA.Editor\OpenRA.Editor.csproj", "{00038B75-405B-44F5-8691-BD2546DBE224}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenRA.Editor", "OpenRA.Editor\OpenRA.Editor.csproj", "{00038B75-405B-44F5-8691-BD2546DBE224}"
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EndProject
|
EndProject
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@@ -39,53 +39,6 @@ Global
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Release|Mixed Platforms = Release|Mixed Platforms
|
Release|Mixed Platforms = Release|Mixed Platforms
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EndGlobalSection
|
EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{BDAEAB25-991E-46A7-AF1E-4F0E03358DAA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
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{BDAEAB25-991E-46A7-AF1E-4F0E03358DAA}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
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{BDAEAB25-991E-46A7-AF1E-4F0E03358DAA}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
|
|
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{BDAEAB25-991E-46A7-AF1E-4F0E03358DAA}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
|
|
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{BDAEAB25-991E-46A7-AF1E-4F0E03358DAA}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{BDAEAB25-991E-46A7-AF1E-4F0E03358DAA}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
{BDAEAB25-991E-46A7-AF1E-4F0E03358DAA}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
|
|
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{BDAEAB25-991E-46A7-AF1E-4F0E03358DAA}.Release|Mixed Platforms.Build.0 = Release|Any CPU
|
|
||||||
{0DFB103F-2962-400F-8C6D-E2C28CCBA633}.Debug|Any CPU.ActiveCfg = Debug|x86
|
|
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{0DFB103F-2962-400F-8C6D-E2C28CCBA633}.Debug|Any CPU.Build.0 = Debug|x86
|
|
||||||
{0DFB103F-2962-400F-8C6D-E2C28CCBA633}.Debug|Mixed Platforms.ActiveCfg = Debug|x86
|
|
||||||
{0DFB103F-2962-400F-8C6D-E2C28CCBA633}.Debug|Mixed Platforms.Build.0 = Debug|x86
|
|
||||||
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{00038B75-405B-44F5-8691-BD2546DBE224}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{00038B75-405B-44F5-8691-BD2546DBE224}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{00038B75-405B-44F5-8691-BD2546DBE224}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
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{00038B75-405B-44F5-8691-BD2546DBE224}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
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@@ -94,38 +47,6 @@ Global
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||||||
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||||||
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||||||
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@@ -134,11 +55,90 @@ Global
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|
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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{F33337BE-CB69-4B24-850F-07D23E408DDF}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{F33337BE-CB69-4B24-850F-07D23E408DDF}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
|
||||||
|
{F33337BE-CB69-4B24-850F-07D23E408DDF}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
|
||||||
|
{F33337BE-CB69-4B24-850F-07D23E408DDF}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{F33337BE-CB69-4B24-850F-07D23E408DDF}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
{F33337BE-CB69-4B24-850F-07D23E408DDF}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
|
||||||
|
{F33337BE-CB69-4B24-850F-07D23E408DDF}.Release|Mixed Platforms.Build.0 = Release|Any CPU
|
||||||
|
{F9FA4D9F-2302-470A-8A07-6E37F488C124}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{F9FA4D9F-2302-470A-8A07-6E37F488C124}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{F9FA4D9F-2302-470A-8A07-6E37F488C124}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
|
||||||
|
{F9FA4D9F-2302-470A-8A07-6E37F488C124}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
|
||||||
|
{F9FA4D9F-2302-470A-8A07-6E37F488C124}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{F9FA4D9F-2302-470A-8A07-6E37F488C124}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
{F9FA4D9F-2302-470A-8A07-6E37F488C124}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
|
||||||
|
{F9FA4D9F-2302-470A-8A07-6E37F488C124}.Release|Mixed Platforms.Build.0 = Release|Any CPU
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(MonoDevelopProperties) = preSolution
|
GlobalSection(MonoDevelopProperties) = preSolution
|
||||||
StartupItem = OpenRA.Game\OpenRA.Game.csproj
|
StartupItem = OpenRA.Game\OpenRA.Game.csproj
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
|
||||||
EndGlobal
|
EndGlobal
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||||
@@ -44,6 +44,9 @@
|
|||||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
|
||||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||||
<OutputPath>bin\Release\</OutputPath>
|
<OutputPath>bin\Release\</OutputPath>
|
||||||
|
<DebugType>none</DebugType>
|
||||||
|
<WarningLevel>4</WarningLevel>
|
||||||
|
<Optimize>false</Optimize>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Reference Include="System" />
|
<Reference Include="System" />
|
||||||
|
|||||||
Reference in New Issue
Block a user