diff --git a/mods/d2k/weapons.yaml b/mods/d2k/weapons.yaml index 40ccd18b2a..72fced0634 100644 --- a/mods/d2k/weapons.yaml +++ b/mods/d2k/weapons.yaml @@ -5,8 +5,8 @@ LMG: Projectile: Bullet Speed: 1c256 Warhead@1Dam: SpreadDamage - Spread: 48 - Falloff: 100, 100, 65, 30, 0 + Spread: 128 + Falloff: 100, 50, 25, 0 Damage: 125 Versus: none: 100 @@ -38,8 +38,8 @@ Bazooka: TrailInterval: 1 RangeLimit: 35 Warhead@1Dam: SpreadDamage - Spread: 250 - Falloff: 100, 95, 70, 50, 25, 5, 0 + Spread: 192 + Falloff: 100, 50, 25, 0 Damage: 300 ValidTargets: Ground Versus: @@ -67,8 +67,8 @@ Fremen_S: Projectile: Bullet Speed: 1c256 Warhead@1Dam: SpreadDamage - Spread: 48 - Falloff: 100, 100, 65, 30, 0 + Spread: 128 + Falloff: 100, 50, 25, 0 Damage: 125 Versus: none: 100 @@ -94,8 +94,8 @@ M_LMG: Projectile: Bullet Speed: 1c256 Warhead@1Dam: SpreadDamage - Spread: 48 - Falloff: 100, 100, 65, 30, 0 + Spread: 128 + Falloff: 100, 50, 25, 0 Damage: 125 ValidTargets: Ground Versus: @@ -120,8 +120,8 @@ M_HMG: Projectile: Bullet Speed: 1c256 Warhead@1Dam: SpreadDamage - Spread: 48 - Falloff: 100, 100, 65, 30, 0 + Spread: 192 + Falloff: 100, 50, 25, 0 Damage: 250 Versus: none: 25 @@ -147,8 +147,8 @@ Fremen_L: Projectile: Bullet Speed: 1c256 Warhead@1Dam: SpreadDamage - Spread: 64 - Falloff: 100, 100, 65, 30, 0 + Spread: 192 + Falloff: 100, 50, 25, 0 Damage: 250 ValidTargets: Ground Versus: @@ -173,8 +173,8 @@ HMG: Projectile: Bullet Speed: 1c256 Warhead@1Dam: SpreadDamage - Spread: 96 - Falloff: 100, 100, 65, 30, 0 + Spread: 160 + Falloff: 100, 60, 30, 0 Damage: 180 Versus: none: 100 @@ -198,8 +198,8 @@ HMGo: Projectile: Bullet Speed: 1c256 Warhead@1Dam: SpreadDamage - Spread: 96 - Falloff: 100, 100, 65, 30, 0 + Spread: 160 + Falloff: 100, 60, 30, 0 Damage: 180 Versus: none: 100 @@ -243,8 +243,8 @@ Rocket: MaximumLaunchSpeed: 343 RangeLimit: 40 Warhead@1Dam: SpreadDamage - Spread: 250 - Falloff: 100, 95, 70, 50, 25, 5, 0 + Spread: 160 + Falloff: 100, 50, 25, 0 Damage: 250 ValidTargets: Ground Versus: @@ -277,8 +277,8 @@ Rocket: Inaccuracy: 380 Image: 120mm Warhead@1Dam: SpreadDamage - Spread: 160 - Falloff: 100, 100, 85, 50, 0 + Spread: 256 + Falloff: 100, 50, 25, 0 Damage: 290 Versus: none: 20 @@ -310,14 +310,15 @@ TowerMissile: Blockable: false Shadow: true HorizontalRateOfTurn: 1 + RangeLimit: 50 Inaccuracy: 384 Image: MISSILE2 TrailImage: large_trail TrailInterval: 1 MaximumLaunchSpeed: 320 Warhead@1Dam: SpreadDamage - Spread: 280 - Falloff: 100, 100, 100, 95, 60, 25, 0 + Spread: 256 + Falloff: 100, 50, 25, 0 Damage: 480 ValidTargets: Ground, Air Versus: @@ -347,8 +348,8 @@ TowerMissile: Inaccuracy: 380 Image: 120mm Warhead@1Dam: SpreadDamage - Spread: 180 - Falloff: 100, 100, 85, 50, 15, 0 + Spread: 256 + Falloff: 100, 50, 25, 0 Damage: 270 Versus: none: 20 @@ -376,8 +377,8 @@ TowerMissile: Inaccuracy: 380 Image: 120mm Warhead@1Dam: SpreadDamage - Spread: 180 - Falloff: 100, 100, 85, 50, 15, 0 + Spread: 256 + Falloff: 100, 50, 25, 0 Damage: 270 Versus: none: 20 @@ -405,8 +406,8 @@ TowerMissile: Inaccuracy: 380 Image: 120mm Warhead@1Dam: SpreadDamage - Spread: 180 - Falloff: 100, 100, 85, 50, 15, 0 + Spread: 256 + Falloff: 100, 50, 25, 0 Damage: 270 Versus: none: 20 @@ -434,8 +435,8 @@ DevBullet: Blockable: true Image: doubleblastbullet Warhead@1Dam: SpreadDamage - Spread: 192 - Falloff: 100, 100, 100, 95, 60, 25, 0 + Spread: 384 + Falloff: 100, 50, 25, 0 Damage: 650 Versus: none: 50 @@ -472,8 +473,8 @@ mtank_pri: TrailImage: large_trail TrailInterval: 1 Warhead@1Dam: SpreadDamage - Spread: 280 - Falloff: 100, 100, 100, 95, 60, 25, 0 + Spread: 256 + Falloff: 100, 50, 25, 0 Damage: 600 ValidTargets: Ground, Air Versus: @@ -501,6 +502,7 @@ DeviatorMissile: InvalidTargets: Infantry, Structure Projectile: Missile MaximumLaunchSpeed: 281 + RangeLimit: 40 Blockable: false Shadow: yes RateofTurn: 1 @@ -512,8 +514,8 @@ DeviatorMissile: TrailInterval: 1 Warhead@1Dam: SpreadDamage InvalidTargets: Infantry, Structure - Spread: 280 - Falloff: 100, 100, 100, 95, 60, 25, 0 + Spread: 256 + Falloff: 100, 50, 25, 0 Damage: 5 Versus: none: 20 @@ -551,8 +553,8 @@ DeviatorMissile: ContrailLength: 20 Image: 155mm Warhead@1Dam: SpreadDamage - Spread: 280 - Falloff: 100, 100, 85, 65, 40, 25, 0 + Spread: 384 + Falloff: 100, 60, 30, 15, 0 Damage: 450 Versus: none: 125 @@ -581,8 +583,8 @@ Sound: BeamDuration: 8 UsePlayerColor: true Warhead@1Dam: SpreadDamage - Spread: 96 - Falloff: 100, 100, 100, 50, 25, 0 + Spread: 256 + Falloff: 100, 100, 0 Damage: 500 #80 D2k but damages through all in path Versus: none: 100 @@ -631,8 +633,8 @@ OrniBomb: Projectile: GravityBomb Image: BOMBS Warhead@1Dam: SpreadDamage - Spread: 276 - Falloff: 100, 100, 100, 95, 60, 25, 0 + Spread: 320 + Falloff: 100, 60, 30, 15, 0 Damage: 400 Versus: none: 90 @@ -669,7 +671,7 @@ Demolish: Atomic: Warhead@1Dam: SpreadDamage Spread: 1c0 - Falloff: 200, 120, 80, 60, 40, 20, 10, 0 + Falloff: 200, 100, 50, 25, 12, 0 Damage: 2700 ##225 in vanilla but of course is a cluster bomb instead, so damage spread out Versus: none: 90 @@ -690,6 +692,7 @@ Atomic: CrateNuke: Warhead@1Dam: SpreadDamage Spread: 320 + Falloff: 100, 60, 30, 15, 0 Damage: 500 Versus: none: 90 @@ -710,8 +713,8 @@ CrateNuke: CrateExplosion: Warhead@1Dam: SpreadDamage - Spread: 276 - Falloff: 100, 100, 100, 95, 60, 25, 0 + Spread: 320 + Falloff: 100, 60, 30, 15, 0 Damage: 200 Versus: none: 90 @@ -756,8 +759,8 @@ grenade: Image: grenade Shadow: true Warhead@1Dam: SpreadDamage - Spread: 200 - Falloff: 100, 100, 100, 95, 60, 0 + Spread: 320 + Falloff: 100, 60, 30, 15, 0 Damage: 150 Versus: none: 125 @@ -784,8 +787,8 @@ Weathering: GrenDeath: Warhead@1Dam: SpreadDamage - Spread: 280 - Falloff: 100, 100, 100, 95, 60, 0 + Spread: 320 + Falloff: 100, 60, 30, 15, 0 Damage: 150 Versus: none: 125 @@ -807,8 +810,8 @@ GrenDeath: SardDeath: Warhead@1Dam: SpreadDamage - Spread: 280 - Falloff: 100, 100, 100, 95, 60, 25, 0 + Spread: 256 + Falloff: 100, 50, 25, 0 Damage: 300 Versus: none: 15 @@ -837,8 +840,8 @@ SpiceExplosion: Trail: large_trail Image: null Warhead@1Dam: SpreadDamage - Spread: 480 - Falloff: 100, 100, 100, 95, 60, 25, 0 + Spread: 320 + Falloff: 100, 60, 30, 15, 0 Damage: 75 Versus: none: 90 diff --git a/mods/d2k/weapons/debris.yaml b/mods/d2k/weapons/debris.yaml index cb22b55689..8cc7f5e6d8 100644 --- a/mods/d2k/weapons/debris.yaml +++ b/mods/d2k/weapons/debris.yaml @@ -9,7 +9,7 @@ Debris: Image: shrapnel Warhead@1Dam: SpreadDamage Spread: 320 - Falloff: 100, 100, 100, 95, 60, 25, 0 + Falloff: 100, 60, 30, 15, 0 Damage: 150 Versus: none: 20 @@ -43,7 +43,7 @@ Debris2: TrailInterval: 2 Warhead@1Dam: SpreadDamage Spread: 320 - Falloff: 100, 100, 100, 95, 60, 25, 0 + Falloff: 100, 60, 30, 15, 0 Damage: 250 Versus: none: 90 @@ -77,7 +77,7 @@ Debris3: TrailInterval: 1 Warhead@1Dam: SpreadDamage Spread: 320 - Falloff: 100, 100, 100, 95, 60, 25, 0 + Falloff: 100, 60, 30, 15, 0 Damage: 150 Versus: none: 90 @@ -111,7 +111,7 @@ Debris4: TrailInterval: 1 Warhead@1Dam: SpreadDamage Spread: 320 - Falloff: 100, 100, 100, 95, 60, 25, 0 + Falloff: 100, 60, 30, 15, 0 Damage: 250 Versus: none: 90