From 64c631fa2b84f643174e320dc795d7961e7da7a0 Mon Sep 17 00:00:00 2001 From: psydev Date: Fri, 18 Apr 2014 05:31:01 -0700 Subject: [PATCH] Minor: remove DetectCloaked for individual units Now set by default in ^Infantry. Range is supposed to be 1 as well, not 2. --- mods/cnc/rules/infantry.yaml | 12 ------------ 1 file changed, 12 deletions(-) diff --git a/mods/cnc/rules/infantry.yaml b/mods/cnc/rules/infantry.yaml index d89be65ee7..bf8b05e147 100644 --- a/mods/cnc/rules/infantry.yaml +++ b/mods/cnc/rules/infantry.yaml @@ -20,8 +20,6 @@ E1: RenderInfantryProne: IdleAnimations: idle1,idle2,idle3,idle4 StandAnimations: stand, stand2 - DetectCloaked: - Range: 2 E2: Inherits: ^Infantry @@ -52,8 +50,6 @@ E2: Weapon: GrenadierExplode EmptyWeapon: GrenadierExplode Chance: 50 - DetectCloaked: - Range: 2 E3: Inherits: ^Infantry @@ -79,8 +75,6 @@ E3: RenderInfantryProne: IdleAnimations: idle1,idle2 StandAnimations: stand, stand2 - DetectCloaked: - Range: 2 E4: Inherits: ^Infantry @@ -111,8 +105,6 @@ E4: RenderInfantryProne: IdleAnimations: idle1,idle2 StandAnimations: stand, stand2 - DetectCloaked: - Range: 2 E5: Inherits: ^Infantry @@ -149,8 +141,6 @@ E5: RenderInfantryProne: IdleAnimations: idle1,idle2 StandAnimations: stand, stand2 - DetectCloaked: - Range: 2 E6: Inherits: ^Infantry @@ -214,8 +204,6 @@ RMBO: StandAnimations: stand, stand2 AnnounceOnBuild: AnnounceOnKill: - DetectCloaked: - Range: 2 PVICE: Inherits: VICE