Cache ICrushable traits in actor.
This commit is contained in:
@@ -93,16 +93,6 @@ namespace OpenRA.Mods.Common.Traits
|
||||
void Demolish(Actor self, Actor saboteur, int delay, BitSet<DamageType> damageTypes);
|
||||
}
|
||||
|
||||
// Type tag for crush class bits
|
||||
public class CrushClass { }
|
||||
|
||||
[RequireExplicitImplementation]
|
||||
public interface ICrushable
|
||||
{
|
||||
bool CrushableBy(Actor self, Actor crusher, BitSet<CrushClass> crushClasses);
|
||||
LongBitSet<PlayerBitMask> CrushableBy(Actor self, BitSet<CrushClass> crushClasses);
|
||||
}
|
||||
|
||||
[RequireExplicitImplementation]
|
||||
public interface INotifyCrushed
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user