final RA balance patch for the next playtest/release

This commit is contained in:
SoScared
2017-08-06 18:57:30 +02:00
committed by reaperrr
parent d1ab421240
commit 64dfc38c2e
10 changed files with 83 additions and 45 deletions

View File

@@ -87,6 +87,7 @@ MIG:
BuildAtProductionType: Plane
BuildPaletteOrder: 50
Prerequisites: ~afld, stek, ~techlevel.high
BuildDuration: 1750
Description: Fast Ground-Attack Plane.\n Strong vs Buildings, Tanks\n Weak vs Infantry, Light armor, Aircraft
Valued:
Cost: 2000
@@ -216,22 +217,22 @@ TRAN:
Tooltip:
Name: Chinook
Health:
HP: 120
HP: 140
Armor:
Type: Light
RevealsShroud:
Range: 10c0
Range: 8c0
Type: GroundPosition
RevealGeneratedShroud: False
RevealsShroud@GAPGEN:
Range: 8c0
Range: 6c0
Type: GroundPosition
Aircraft:
InitialFacing: 224
TurnSpeed: 5
Speed: 112
Speed: 128
LandableTerrainTypes: Clear,Rough,Road,Ore,Beach,Gems
AltitudeVelocity: 0c100
AltitudeVelocity: 0c58
WithIdleOverlay@ROTOR1AIR:
Offset: 597,0,213
Sequence: rotor
@@ -265,6 +266,7 @@ HELI:
BuildAtProductionType: Helicopter
BuildPaletteOrder: 40
Prerequisites: ~hpad, atek, ~techlevel.high
BuildDuration: 1750
Description: Helicopter gunship armed\nwith multi-purpose missiles.\n Strong vs Tanks, Aircraft\n Weak vs Infantry
Valued:
Cost: 2000

View File

@@ -69,19 +69,27 @@ FCOM:
Footprint: xx xx ==
Dimensions: 2,3
LocalCenterOffset: 0,-512,0
Valued:
Cost: 2000
Health:
HP: 400
HP: 800
Armor:
Type: Wood
Tooltip:
Name: Forward Command
RevealsShroud:
Range: 10c0
Range: 5c0
RevealGeneratedShroud: False
RevealsShroud@GAPGEN:
Range: 4c0
WithBuildingBib:
ExternalCapturable:
CaptureCompleteTime: 30
ExternalCapturableBar:
GivesBuildableArea:
BaseProvider:
Range: 8c0
EngineerRepairable:
Power:
Amount: -200
Amount: 0
ProvidesPrerequisite@buildingname:
HOSP:
@@ -352,17 +360,21 @@ MISS:
Footprint: xxx xxx ===
Dimensions: 3,3
LocalCenterOffset: 0,-512,0
Valued:
Cost: 2000
Health:
HP: 400
HP: 600
RevealsShroud:
Range: 3c0
Range: 10c0
RevealGeneratedShroud: False
RevealsShroud@GAPGEN:
Range: 6c0
Armor:
Type: Wood
Tooltip:
Name: Technology Center
Name: Communications Center
WithBuildingBib:
ExternalCapturable:
ExternalCapturableBar:
EngineerRepairable:
WithDeathAnimation:
DeathSequence: dead
UseDeathTypeSuffix: false

View File

@@ -332,6 +332,8 @@ E7:
StandSequences: stand
AnnounceOnBuild:
AnnounceOnKill:
DetectCloaked:
CloakTypes: Cloak, Hijacker
Voiced:
VoiceSet: TanyaVoice
ProducibleWithLevel:
@@ -350,7 +352,7 @@ MEDI:
Tooltip:
Name: Medic
Health:
HP: 80
HP: 60
RevealsShroud:
Range: 3c0
Passenger:
@@ -536,11 +538,11 @@ SHOK:
Prerequisites: ~barr, stek, tsla, ~infantry.russia, ~techlevel.high
Description: Elite infantry with portable tesla coils.\n Strong vs Infantry, Vehicles\n Weak vs Aircraft
Valued:
Cost: 400
Cost: 300
Tooltip:
Name: Shock Trooper
Health:
HP: 60
HP: 50
Mobile:
Voice: Move
RevealsShroud:

View File

@@ -18,6 +18,7 @@ Player:
LowPowerSlowdown: 3
QueuedAudio: Building
SpeedUp: True
BuildTimeSpeedReduction: 100, 75, 60, 50
ClassicProductionQueue@Infantry:
Type: Infantry
LowPowerSlowdown: 3

View File

@@ -68,6 +68,7 @@ MSUB:
BuildAtProductionType: Submarine
BuildPaletteOrder: 60
Prerequisites: ~spen, stek, ~techlevel.high
BuildDuration: 1750
Description: Submerged anti-ground siege unit\nwith anti-air capabilities.\nCan detect other submarines.\n Strong vs Buildings, Ground units, Aircraft\n Weak vs Naval units\n Special Ability: Submerge
Valued:
Cost: 2000
@@ -182,6 +183,7 @@ CA:
BuildAtProductionType: Boat
BuildPaletteOrder: 50
Prerequisites: ~syrd, atek, ~techlevel.high
BuildDuration: 2000
Description: Very slow long-range ship.\n Strong vs Buildings, Ground units\n Weak vs Naval units, Aircraft
Valued:
Cost: 2400

View File

@@ -557,8 +557,6 @@ AGUN:
RangeCircleType: aa
Power:
Amount: -50
DetectCloaked:
Range: 6c0
BodyOrientation:
UseClassicFacingFudge: True
@@ -608,6 +606,7 @@ DOME:
InfiltrateForExploration:
DetectCloaked:
Range: 10c0
RequiresCondition: !disabled
RenderDetectionCircle:
Power:
Amount: -40
@@ -822,7 +821,7 @@ SAM:
Prerequisites: dome, ~structures.soviet, ~techlevel.medium
Description: Anti-Air base defense.\nRequires power to operate.\nCan detect cloaked units.\n Strong vs Aircraft\n Weak vs Ground units
Valued:
Cost: 750
Cost: 700
Tooltip:
Name: SAM Site
Building:
@@ -857,8 +856,6 @@ SAM:
RangeCircleType: aa
Power:
Amount: -40
DetectCloaked:
Range: 6c0
BodyOrientation:
UseClassicFacingFudge: True
@@ -1122,7 +1119,7 @@ PROC:
Armor:
Type: Wood
RevealsShroud:
Range: 6c0
Range: 5c0
RevealGeneratedShroud: False
RevealsShroud@GAPGEN:
Range: 4c0
@@ -1349,7 +1346,7 @@ AFLD:
OrderName: SovietSpyPlane
Prerequisites: aircraft.soviet
Icon: spyplane
ChargeTime: 180
ChargeTime: 150
Description: Spy Plane
LongDesc: Reveals an area of the map\nand cloaked enemy units.
SelectTargetSpeechNotification: SelectTarget
@@ -1367,7 +1364,7 @@ AFLD:
OrderName: SovietParatroopers
Prerequisites: aircraft.soviet
Icon: paratroopers
ChargeTime: 360
ChargeTime: 300
Description: Paratroopers
LongDesc: A Badger drops a squad of infantry\nanywhere on the map.
DropItems: E1R1,E1R1,E1R1,E3R1,E3R1
@@ -1384,7 +1381,7 @@ AFLD:
OrderName: UkraineParabombs
Prerequisites: aircraft.ukraine
Icon: parabombs
ChargeTime: 360
ChargeTime: 300
Description: Parabombs
LongDesc: A squad of Badgers drops parachuted\nbombs on your target.
SelectTargetSpeechNotification: SelectTarget
@@ -1521,7 +1518,7 @@ STEK:
Dimensions: 3,3
LocalCenterOffset: 0,-512,0
Health:
HP: 600
HP: 800
Armor:
Type: Wood
RevealsShroud:
@@ -1546,7 +1543,7 @@ BARR:
Prerequisites: anypower, ~structures.soviet, ~techlevel.infonly
Description: Trains infantry.
Valued:
Cost: 400
Cost: 500
Tooltip:
Name: Soviet Barracks
Building:
@@ -1815,7 +1812,7 @@ SBAG:
Tooltip:
Name: Sandbag Wall
Health:
HP: 300
HP: 150
Armor:
Type: Wood
LineBuild:
@@ -1840,7 +1837,7 @@ FENC:
Tooltip:
Name: Wire Fence
Health:
HP: 300
HP: 150
Armor:
Type: Wood
LineBuild:
@@ -1868,7 +1865,7 @@ BRIK:
DamagedSounds: crmble2.aud
DestroyedSounds: kaboom30.aud
Health:
HP: 500
HP: 400
Armor:
Type: Concrete
Crushable:

View File

@@ -129,7 +129,7 @@ V2RL:
Tooltip:
Name: Heavy Tank
Health:
HP: 550
HP: 600
Armor:
Type: Heavy
Mobile:
@@ -213,6 +213,8 @@ V2RL:
VisualBounds: 44,38,0,-4
ProducibleWithLevel:
Prerequisites: vehicles.upgraded
DetectCloaked:
Range: 6c0
ARTY:
Inherits: ^Tank
@@ -322,7 +324,7 @@ MCV:
Armor:
Type: Light
Mobile:
Speed: 85
Speed: 71
Crushes: wall, mine, crate, infantry
RevealsShroud:
Range: 4c0
@@ -502,7 +504,7 @@ MGG:
Armor:
Type: Heavy
Mobile:
Speed: 85
Speed: 99
WithIdleOverlay@SPINNER:
Offset: -299,0,171
Sequence: spinner
@@ -535,7 +537,7 @@ MRJ:
Armor:
Type: Heavy
Mobile:
Speed: 85
Speed: 99
RevealsShroud:
Range: 7c0
WithIdleOverlay@SPINNER:
@@ -554,7 +556,7 @@ MRJ:
DeflectionStances: Neutral, Enemy
RenderJammerCircle:
DetectCloaked:
Range: 7c0
Range: 6c0
TTNK:
Inherits: ^Tank
@@ -563,13 +565,14 @@ TTNK:
Queue: Vehicle
BuildPaletteOrder: 170
Prerequisites: tsla, stek, ~vehicles.russia, ~techlevel.high
BuildDuration: 1166
Description: Tank with mounted tesla coil.\n Strong vs Infantry, Vehicles, Buildings\n Weak vs Aircraft
Valued:
Cost: 1350
Tooltip:
Name: Tesla Tank
Health:
HP: 400
HP: 450
Armor:
Type: Light
Mobile:
@@ -673,6 +676,7 @@ CTNK:
Queue: Vehicle
BuildPaletteOrder: 200
Prerequisites: atek, ~vehicles.germany, ~techlevel.high
BuildDuration: 1166
Description: Chrono Tank, teleports to areas within range.\n Strong vs Vehicles, Buildings\n Weak vs Infantry, Aircraft\n Special ability: Can teleport
Valued:
Cost: 1350
@@ -681,7 +685,7 @@ CTNK:
SelectionDecorations:
VisualBounds: 30,30
Health:
HP: 400
HP: 450
Armor:
Type: Light
Mobile:
@@ -743,6 +747,7 @@ STNK:
Queue: Vehicle
BuildPaletteOrder: 130
Prerequisites: atek, ~vehicles.england, ~techlevel.high
BuildDuration: 1166
Description: Lightly armored infantry transport\nwhich can cloak. Can detect cloaked units.\n Strong vs Light armor\n Weak vs Infantry, Tanks, Aircraft
Valued:
Cost: 1350

View File

@@ -52,12 +52,20 @@
90mm:
Inherits: ^Cannon
Warhead@1Dam: SpreadDamage
Versus:
None: 30
Heavy: 115
105mm:
Inherits: ^Cannon
ReloadDelay: 70
Burst: 2
BurstDelay: 4
Warhead@1Dam: SpreadDamage
Versus:
None: 30
Heavy: 115
120mm:
Inherits: ^Cannon
@@ -66,6 +74,9 @@
InvalidTargets: Air, Infantry
Warhead@1Dam: SpreadDamage
Damage: 60
Versus:
None: 30
Heavy: 115
InvalidTargets: Air
TurretGun:
@@ -86,13 +97,13 @@ TurretGun:
Speed: 204
Blockable: false
LaunchAngle: 62
Inaccuracy: 2c256
Inaccuracy: 1c938
Warhead@1Dam: SpreadDamage
Spread: 426
Damage: 240
Damage: 230
Versus:
None: 90
Wood: 40
None: 80
Wood: 35
Light: 60
Heavy: 25
Concrete: 50
@@ -161,7 +172,7 @@ Grenade:
Spread: 256
Damage: 60
Versus:
None: 50
None: 60
Wood: 100
Light: 25
Heavy: 25

View File

@@ -29,6 +29,9 @@ FireballLauncher:
Speed: 250
TrailImage: fb2
Image: FB1
Warhead@1Dam: SpreadDamage
Versus:
Light: 50
Flamer:
Inherits: ^FireWeapon
@@ -88,6 +91,9 @@ PortaTesla:
Range: 6c0
Warhead@1Dam: SpreadDamage
Damage: 45
Versus:
Wood: 75
Heavy: 60
TTankZap:
Inherits: ^TeslaWeapon

View File

@@ -104,7 +104,7 @@ Vulcan:
Versus:
None: 200
Wood: 50
Light: 60
Light: 50
Heavy: 25
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne, BulletDeath