Remove unnecessary Bitmaps from ColorPickerWidget. Closes #3696.

This commit is contained in:
Paul Chote
2013-08-22 19:57:40 +12:00
parent 6f1f5e0ca0
commit 64ecd26152

View File

@@ -26,7 +26,7 @@ namespace OpenRA.Mods.RA.Widgets
public event Action OnChange = () => {}; public event Action OnChange = () => {};
float H, S, V; float H, S, V;
Bitmap frontBitmap, backBitmap; byte[] front, back;
Sprite mixerSprite; Sprite mixerSprite;
bool isMoving; bool isMoving;
@@ -50,12 +50,12 @@ namespace OpenRA.Mods.RA.Widgets
base.Initialize(args); base.Initialize(args);
// Bitmap data is generated in a background thread and then flipped // Bitmap data is generated in a background thread and then flipped
frontBitmap = new Bitmap(256, 256); front = new byte[4*256*256];
backBitmap = new Bitmap(256, 256); back = new byte[4*256*256];
var rect = new Rectangle((int)(255*SRange[0]), (int)(255*(1 - VRange[1])), (int)(255*(SRange[1] - SRange[0]))+1, (int)(255*(VRange[1] - VRange[0])) + 1); var rect = new Rectangle((int)(255*SRange[0]), (int)(255*(1 - VRange[1])), (int)(255*(SRange[1] - SRange[0]))+1, (int)(255*(VRange[1] - VRange[0])) + 1);
mixerSprite = new Sprite(new Sheet(new Size(256, 256)), rect, TextureChannel.Alpha); mixerSprite = new Sprite(new Sheet(new Size(256, 256)), rect, TextureChannel.Alpha);
mixerSprite.sheet.Texture.SetData(frontBitmap); mixerSprite.sheet.Texture.SetData(front, 256, 256);
} }
void GenerateBitmap() void GenerateBitmap()
@@ -95,28 +95,25 @@ namespace OpenRA.Mods.RA.Widgets
hue = H; hue = H;
} }
lock (backBitmap) lock (back)
{ {
var bitmapData = backBitmap.LockBits(backBitmap.Bounds(),
ImageLockMode.ReadWrite, PixelFormat.Format32bppArgb);
unsafe unsafe
{ {
int* c = (int*)bitmapData.Scan0;
// Generate palette in HSV // Generate palette in HSV
fixed (byte* cc = &back[0])
{
var c = (int*)cc;
for (var v = 0; v < 256; v++) for (var v = 0; v < 256; v++)
for (var s = 0; s < 256; s++) for (var s = 0; s < 256; s++)
*(c + (v * bitmapData.Stride >> 2) + s) = HSLColor.FromHSV(hue, s / 255f, (255 - v) / 255f).RGB.ToArgb(); *(c + (v * 256) + s) = HSLColor.FromHSV(hue, s / 255f, (255 - v) / 255f).RGB.ToArgb();
}
} }
backBitmap.UnlockBits(bitmapData); lock (front)
lock (frontBitmap)
{ {
var swap = frontBitmap; var swap = front;
frontBitmap = backBitmap; front = back;
backBitmap = swap; back = swap;
} }
} }
} }
@@ -124,15 +121,15 @@ namespace OpenRA.Mods.RA.Widgets
public override void Draw() public override void Draw()
{ {
if (Monitor.TryEnter(frontBitmap)) if (Monitor.TryEnter(front))
{ {
try try
{ {
mixerSprite.sheet.Texture.SetData(frontBitmap); mixerSprite.sheet.Texture.SetData(front, 256, 256);
} }
finally finally
{ {
Monitor.Exit(frontBitmap); Monitor.Exit(front);
} }
} }