From 6515403ae6ab2052b70b95c81bfed9f4c59b11b9 Mon Sep 17 00:00:00 2001 From: dnqbob Date: Mon, 21 Aug 2023 10:31:02 +0800 Subject: [PATCH] Fix wrong target types in MinelayerBotModule of ra mod --- mods/ra/rules/ai.yaml | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/mods/ra/rules/ai.yaml b/mods/ra/rules/ai.yaml index 56d5226fc8..b4390eff9f 100644 --- a/mods/ra/rules/ai.yaml +++ b/mods/ra/rules/ai.yaml @@ -419,10 +419,10 @@ Player: mnly: 2 MinelayerBotModule@turtle: MinelayingActorTypes: mnly - IgnoredEnemyTargetTypes: Building, Defence, Air - UseEnemyLocationTargetTypes: Building, Defence - AwayFromAlliedTargetTypes: Building, Defence - AwayFromEnemyTargetTypes: Building, Defence + IgnoredEnemyTargetTypes: Structure, Defense, AirborneActor + UseEnemyLocationTargetTypes: Structure, Defense, AirborneActor + AwayFromAlliedTargetTypes: Structure, Defense + AwayFromEnemyTargetTypes: Structure, Defense SquadManagerBotModule@naval: RequiresCondition: enable-naval-ai SquadSize: 1