Fix order queuing on Repairable.
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@@ -100,9 +100,10 @@ namespace OpenRA.Mods.Common.Traits
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if (!CanRepairAt(order.Target.Actor) || (!CanRepair() && !CanRearm()))
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if (!CanRepairAt(order.Target.Actor) || (!CanRepair() && !CanRearm()))
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return;
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return;
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self.SetTargetLine(order.Target, Color.Green);
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if (!order.Queued)
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self.CancelActivity();
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self.CancelActivity();
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self.SetTargetLine(order.Target, Color.Green);
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self.QueueActivity(new WaitForTransport(self, ActivityUtils.SequenceActivities(new MoveAdjacentTo(self, order.Target),
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self.QueueActivity(new WaitForTransport(self, ActivityUtils.SequenceActivities(new MoveAdjacentTo(self, order.Target),
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new CallFunc(() => AfterReachActivities(self, order, movement)))));
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new CallFunc(() => AfterReachActivities(self, order, movement)))));
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