let the cruiser jump in earlier and nearer to friendly harbor

fixes #3126
This commit is contained in:
Matthias Mailänder
2013-06-17 21:50:05 +02:00
parent 734f12bbc6
commit 659600db23
2 changed files with 4 additions and 4 deletions

View File

@@ -44,12 +44,12 @@ namespace OpenRA.Mods.RA
Game.MoveViewport(loc);
if (ticks == 250)
if (ticks == 50)
{
Scripting.RASpecialPowers.Chronoshift(self.World, new List<Pair<Actor, CPos>>()
{
Pair.New(Actors["ca1"], new CPos(90, 70)),
Pair.New(Actors["ca2"], new CPos(92, 71))
Pair.New(Actors["ca1"], new CPos(96, 70)),
Pair.New(Actors["ca2"], new CPos(98, 72))
}, Actors["pdox"], -1, false);
}