Remove lazy loading of binary map data.
This commit is contained in:
@@ -161,8 +161,7 @@ namespace OpenRA.Graphics
|
||||
var ramp = 0;
|
||||
if (map.Contains(uv))
|
||||
{
|
||||
var tile = map.MapTiles.Value[uv];
|
||||
var ti = tileSet.GetTileInfo(tile);
|
||||
var ti = tileSet.GetTileInfo(map.Tiles[uv]);
|
||||
if (ti != null)
|
||||
ramp = ti.RampType;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user