Remove lazy loading of binary map data.
This commit is contained in:
@@ -146,9 +146,9 @@ namespace OpenRA
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public int2 MapSize;
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[FieldLoader.Ignore] public Lazy<CellLayer<TerrainTile>> MapTiles;
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[FieldLoader.Ignore] public Lazy<CellLayer<ResourceTile>> MapResources;
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[FieldLoader.Ignore] public Lazy<CellLayer<byte>> MapHeight;
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[FieldLoader.Ignore] public CellLayer<TerrainTile> Tiles;
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[FieldLoader.Ignore] public CellLayer<ResourceTile> Resources;
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[FieldLoader.Ignore] public CellLayer<byte> Height;
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[FieldLoader.Ignore] public CellLayer<byte> CustomTerrain;
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[FieldLoader.Ignore] CellLayer<short> cachedTerrainIndexes;
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@@ -192,25 +192,16 @@ namespace OpenRA
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// Will be dropped on save if nothing is added to it
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RuleDefinitions = new MiniYaml("");
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MapResources = Exts.Lazy(() => new CellLayer<ResourceTile>(Grid.Type, size));
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MapTiles = Exts.Lazy(() =>
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Tiles = new CellLayer<TerrainTile>(Grid.Type, size);
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Resources = new CellLayer<ResourceTile>(Grid.Type, size);
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Height = new CellLayer<byte>(Grid.Type, size);
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if (Grid.MaximumTerrainHeight > 0)
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{
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var ret = new CellLayer<TerrainTile>(Grid.Type, size);
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ret.Clear(tileRef);
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if (Grid.MaximumTerrainHeight > 0)
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ret.CellEntryChanged += UpdateProjection;
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return ret;
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});
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Height.CellEntryChanged += UpdateProjection;
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Tiles.CellEntryChanged += UpdateProjection;
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}
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MapHeight = Exts.Lazy(() =>
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{
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var ret = new CellLayer<byte>(Grid.Type, size);
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ret.Clear(0);
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if (Grid.MaximumTerrainHeight > 0)
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ret.CellEntryChanged += UpdateProjection;
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return ret;
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});
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Tiles.Clear(tileRef);
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SpawnPoints = Exts.Lazy(() => new CPos[0]);
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@@ -256,12 +247,64 @@ namespace OpenRA
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PlayerDefinitions = MiniYaml.NodesOrEmpty(yaml, "Players");
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ActorDefinitions = MiniYaml.NodesOrEmpty(yaml, "Actors");
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MapTiles = Exts.Lazy(LoadMapTiles);
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MapResources = Exts.Lazy(LoadResourceTiles);
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MapHeight = Exts.Lazy(LoadMapHeight);
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Grid = modData.Manifest.Get<MapGrid>();
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var size = new Size(MapSize.X, MapSize.Y);
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Tiles = new CellLayer<TerrainTile>(Grid.Type, size);
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Resources = new CellLayer<ResourceTile>(Grid.Type, size);
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Height = new CellLayer<byte>(Grid.Type, size);
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using (var s = Package.GetStream("map.bin"))
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{
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var header = new BinaryDataHeader(s, MapSize);
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if (header.TilesOffset > 0)
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{
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s.Position = header.TilesOffset;
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for (var i = 0; i < MapSize.X; i++)
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{
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for (var j = 0; j < MapSize.Y; j++)
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{
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var tile = s.ReadUInt16();
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var index = s.ReadUInt8();
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// TODO: Remember to remove this when rewriting tile variants / PickAny
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if (index == byte.MaxValue)
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index = (byte)(i % 4 + (j % 4) * 4);
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Tiles[new MPos(i, j)] = new TerrainTile(tile, index);
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}
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}
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}
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if (header.ResourcesOffset > 0)
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{
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s.Position = header.ResourcesOffset;
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for (var i = 0; i < MapSize.X; i++)
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{
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for (var j = 0; j < MapSize.Y; j++)
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{
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var type = s.ReadUInt8();
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var density = s.ReadUInt8();
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Resources[new MPos(i, j)] = new ResourceTile(type, density);
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}
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}
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}
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if (header.HeightsOffset > 0)
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{
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s.Position = header.HeightsOffset;
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for (var i = 0; i < MapSize.X; i++)
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for (var j = 0; j < MapSize.Y; j++)
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Height[new MPos(i, j)] = s.ReadUInt8().Clamp((byte)0, Grid.MaximumTerrainHeight);
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}
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}
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if (Grid.MaximumTerrainHeight > 0)
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{
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Tiles.CellEntryChanged += UpdateProjection;
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Height.CellEntryChanged += UpdateProjection;
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}
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PostInit();
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Uid = ComputeUID(Package);
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@@ -361,7 +404,7 @@ namespace OpenRA
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PPos[] ProjectCellInner(MPos uv)
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{
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var mapHeight = MapHeight.Value;
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var mapHeight = Height;
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if (!mapHeight.Contains(uv))
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return NoProjectedCells;
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@@ -372,7 +415,7 @@ namespace OpenRA
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// Odd-height ramps get bumped up a level to the next even height layer
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if ((height & 1) == 1)
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{
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var ti = Rules.TileSet.GetTileInfo(MapTiles.Value[uv]);
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var ti = Rules.TileSet.GetTileInfo(Tiles[uv]);
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if (ti != null && ti.RampType != 0)
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height += 1;
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}
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@@ -469,84 +512,6 @@ namespace OpenRA
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Uid = ComputeUID(toPackage);
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}
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public CellLayer<TerrainTile> LoadMapTiles()
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{
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var tiles = new CellLayer<TerrainTile>(this);
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using (var s = Package.GetStream("map.bin"))
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{
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var header = new BinaryDataHeader(s, MapSize);
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if (header.TilesOffset > 0)
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{
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s.Position = header.TilesOffset;
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for (var i = 0; i < MapSize.X; i++)
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{
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for (var j = 0; j < MapSize.Y; j++)
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{
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var tile = s.ReadUInt16();
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var index = s.ReadUInt8();
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// TODO: Remember to remove this when rewriting tile variants / PickAny
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if (index == byte.MaxValue)
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index = (byte)(i % 4 + (j % 4) * 4);
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tiles[new MPos(i, j)] = new TerrainTile(tile, index);
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}
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}
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}
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}
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if (Grid.MaximumTerrainHeight > 0)
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tiles.CellEntryChanged += UpdateProjection;
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return tiles;
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}
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public CellLayer<byte> LoadMapHeight()
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{
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var tiles = new CellLayer<byte>(this);
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using (var s = Package.GetStream("map.bin"))
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{
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var header = new BinaryDataHeader(s, MapSize);
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if (header.HeightsOffset > 0)
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{
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s.Position = header.HeightsOffset;
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for (var i = 0; i < MapSize.X; i++)
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for (var j = 0; j < MapSize.Y; j++)
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tiles[new MPos(i, j)] = s.ReadUInt8().Clamp((byte)0, Grid.MaximumTerrainHeight);
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}
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}
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if (Grid.MaximumTerrainHeight > 0)
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tiles.CellEntryChanged += UpdateProjection;
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return tiles;
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}
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public CellLayer<ResourceTile> LoadResourceTiles()
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{
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var resources = new CellLayer<ResourceTile>(this);
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using (var s = Package.GetStream("map.bin"))
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{
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var header = new BinaryDataHeader(s, MapSize);
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if (header.ResourcesOffset > 0)
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{
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s.Position = header.ResourcesOffset;
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for (var i = 0; i < MapSize.X; i++)
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{
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for (var j = 0; j < MapSize.Y; j++)
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{
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var type = s.ReadUInt8();
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var density = s.ReadUInt8();
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resources[new MPos(i, j)] = new ResourceTile(type, density);
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}
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}
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}
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}
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return resources;
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}
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public byte[] SaveBinaryData()
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{
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var dataStream = new MemoryStream();
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@@ -575,7 +540,7 @@ namespace OpenRA
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{
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for (var j = 0; j < MapSize.Y; j++)
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{
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var tile = MapTiles.Value[new MPos(i, j)];
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var tile = Tiles[new MPos(i, j)];
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writer.Write(tile.Type);
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writer.Write(tile.Index);
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}
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@@ -586,7 +551,7 @@ namespace OpenRA
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if (heightsOffset != 0)
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for (var i = 0; i < MapSize.X; i++)
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for (var j = 0; j < MapSize.Y; j++)
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writer.Write(MapHeight.Value[new MPos(i, j)]);
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writer.Write(Height[new MPos(i, j)]);
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// Resource data
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if (resourcesOffset != 0)
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@@ -595,7 +560,7 @@ namespace OpenRA
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{
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for (var j = 0; j < MapSize.Y; j++)
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{
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var tile = MapResources.Value[new MPos(i, j)];
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var tile = Resources[new MPos(i, j)];
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writer.Write(tile.Type);
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writer.Write(tile.Index);
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}
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@@ -642,7 +607,7 @@ namespace OpenRA
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for (var x = 0; x < width; x++)
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{
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var uv = new MPos(x + Bounds.Left, y + Bounds.Top);
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var resourceType = MapResources.Value[uv].Type;
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var resourceType = Resources[uv].Type;
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if (resourceType != 0)
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{
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// Cell contains resources
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@@ -655,7 +620,7 @@ namespace OpenRA
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else
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{
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// Cell contains terrain
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var type = tileset.GetTileInfo(MapTiles.Value[uv]);
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var type = tileset.GetTileInfo(Tiles[uv]);
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leftColor = type != null ? type.LeftColor : Color.Black;
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rightColor = type != null ? type.RightColor : Color.Black;
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}
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@@ -737,7 +702,7 @@ namespace OpenRA
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// (b) Therefore:
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// - ax + by adds (a - b) * 512 + 512 to u
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// - ax + by adds (a + b) * 512 + 512 to v
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var z = MapHeight.Value.Contains(cell) ? 512 * MapHeight.Value[cell] : 0;
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var z = Height.Contains(cell) ? 512 * Height[cell] : 0;
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return new WPos(512 * (cell.X - cell.Y + 1), 512 * (cell.X + cell.Y + 1), z);
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}
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@@ -816,14 +781,14 @@ namespace OpenRA
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public void Resize(int width, int height)
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{
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var oldMapTiles = MapTiles.Value;
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var oldMapResources = MapResources.Value;
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var oldMapHeight = MapHeight.Value;
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var oldMapTiles = Tiles;
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var oldMapResources = Resources;
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var oldMapHeight = Height;
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var newSize = new Size(width, height);
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MapTiles = Exts.Lazy(() => CellLayer.Resize(oldMapTiles, newSize, oldMapTiles[MPos.Zero]));
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MapResources = Exts.Lazy(() => CellLayer.Resize(oldMapResources, newSize, oldMapResources[MPos.Zero]));
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MapHeight = Exts.Lazy(() => CellLayer.Resize(oldMapHeight, newSize, oldMapHeight[MPos.Zero]));
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Tiles = CellLayer.Resize(oldMapTiles, newSize, oldMapTiles[MPos.Zero]);
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Resources = CellLayer.Resize(oldMapResources, newSize, oldMapResources[MPos.Zero]);
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Height = CellLayer.Resize(oldMapHeight, newSize, oldMapHeight[MPos.Zero]);
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MapSize = new int2(newSize);
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var tl = new MPos(0, 0);
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@@ -865,8 +830,8 @@ namespace OpenRA
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{
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for (var i = Bounds.Left; i < Bounds.Right; i++)
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{
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var type = MapTiles.Value[new MPos(i, j)].Type;
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var index = MapTiles.Value[new MPos(i, j)].Index;
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var type = Tiles[new MPos(i, j)].Type;
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var index = Tiles[new MPos(i, j)].Index;
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if (!tileset.Templates.ContainsKey(type))
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{
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Console.WriteLine("Unknown Tile ID {0}".F(type));
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@@ -878,7 +843,7 @@ namespace OpenRA
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continue;
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index = (byte)r.Next(0, template.TilesCount);
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MapTiles.Value[new MPos(i, j)] = new TerrainTile(type, index);
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Tiles[new MPos(i, j)] = new TerrainTile(type, index);
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}
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}
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}
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@@ -896,7 +861,7 @@ namespace OpenRA
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// Invalidate the entry for a cell if anything could cause the terrain index to change.
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Action<CPos> invalidateTerrainIndex = c => cachedTerrainIndexes[c] = InvalidCachedTerrainIndex;
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CustomTerrain.CellEntryChanged += invalidateTerrainIndex;
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MapTiles.Value.CellEntryChanged += invalidateTerrainIndex;
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Tiles.CellEntryChanged += invalidateTerrainIndex;
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}
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var uv = cell.ToMPos(this);
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@@ -907,7 +872,7 @@ namespace OpenRA
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{
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var custom = CustomTerrain[uv];
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terrainIndex = cachedTerrainIndexes[uv] =
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custom != byte.MaxValue ? custom : Rules.TileSet.GetTerrainIndex(MapTiles.Value[uv]);
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custom != byte.MaxValue ? custom : Rules.TileSet.GetTerrainIndex(Tiles[uv]);
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}
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return (byte)terrainIndex;
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@@ -1157,7 +1122,7 @@ namespace OpenRA
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Func<CPos, bool> valid = Contains;
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if (allowOutsideBounds)
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valid = MapTiles.Value.Contains;
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valid = Tiles.Contains;
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for (var i = minRange; i <= maxRange; i++)
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{
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@@ -44,8 +44,8 @@ namespace OpenRA
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var maxHeight = map.Grid.MaximumTerrainHeight;
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var heightOffset = map.Grid.Type == MapGridType.RectangularIsometric ? maxHeight : maxHeight / 2;
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// Use the MapHeight data array to clamp the bottom coordinate so it doesn't overflow the map
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mapBottomRight = map.MapHeight.Value.Clamp(new MPos(bottomRight.U, bottomRight.V + heightOffset));
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// Use the map Height data array to clamp the bottom coordinate so it doesn't overflow the map
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mapBottomRight = map.Height.Clamp(new MPos(bottomRight.U, bottomRight.V + heightOffset));
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}
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public bool Contains(PPos puv)
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