Remove lazy loading of binary map data.

This commit is contained in:
Paul Chote
2016-03-12 21:23:32 +00:00
parent 51bfe4accc
commit 65df25b1a4
22 changed files with 141 additions and 183 deletions

View File

@@ -95,7 +95,7 @@ namespace OpenRA.Mods.Common.Widgets
if (mi.Button == MouseButton.Left && mi.Event == MouseInputEvent.Down)
{
// Check the actor is inside the map
if (!footprint.All(c => world.Map.MapTiles.Value.Contains(cell + locationOffset + c)))
if (!footprint.All(c => world.Map.Tiles.Contains(cell + locationOffset + c)))
return true;
var newActorReference = new ActorReference(Actor.Name);