Remove lazy loading of binary map data.

This commit is contained in:
Paul Chote
2016-03-12 21:23:32 +00:00
parent 51bfe4accc
commit 65df25b1a4
22 changed files with 141 additions and 183 deletions

View File

@@ -94,9 +94,9 @@ namespace OpenRA.Mods.Common.Widgets
void Copy(CellRegion source, CVec offset)
{
var gridType = worldRenderer.World.Map.Grid.Type;
var mapTiles = worldRenderer.World.Map.MapTiles.Value;
var mapHeight = worldRenderer.World.Map.MapHeight.Value;
var mapResources = worldRenderer.World.Map.MapResources.Value;
var mapTiles = worldRenderer.World.Map.Tiles;
var mapHeight = worldRenderer.World.Map.Height;
var mapResources = worldRenderer.World.Map.Resources;
var dest = new CellRegion(gridType, source.TopLeft + offset, source.BottomRight + offset);