Remove lazy loading of binary map data.
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@@ -94,9 +94,9 @@ namespace OpenRA.Mods.Common.Widgets
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void Copy(CellRegion source, CVec offset)
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{
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var gridType = worldRenderer.World.Map.Grid.Type;
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var mapTiles = worldRenderer.World.Map.MapTiles.Value;
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var mapHeight = worldRenderer.World.Map.MapHeight.Value;
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var mapResources = worldRenderer.World.Map.MapResources.Value;
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var mapTiles = worldRenderer.World.Map.Tiles;
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var mapHeight = worldRenderer.World.Map.Height;
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var mapResources = worldRenderer.World.Map.Resources;
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var dest = new CellRegion(gridType, source.TopLeft + offset, source.BottomRight + offset);
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