Remove lazy loading of binary map data.
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@@ -97,8 +97,8 @@ namespace OpenRA.Mods.Common.Widgets
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void PaintCell(CPos cell, bool isMoving)
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{
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var map = world.Map;
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var mapTiles = map.MapTiles.Value;
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var mapHeight = map.MapHeight.Value;
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var mapTiles = map.Tiles;
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var mapHeight = map.Height;
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var tileset = map.Rules.TileSet;
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var template = tileset.Templates[Template];
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@@ -129,7 +129,7 @@ namespace OpenRA.Mods.Common.Widgets
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void FloodFillWithBrush(CPos cell, bool isMoving)
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{
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var map = world.Map;
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var mapTiles = map.MapTiles.Value;
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var mapTiles = map.Tiles;
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var replace = mapTiles[cell];
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if (replace.Type == Template)
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@@ -203,7 +203,7 @@ namespace OpenRA.Mods.Common.Widgets
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bool PlacementOverlapsSameTemplate(TerrainTemplateInfo template, CPos cell)
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{
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var map = world.Map;
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var mapTiles = map.MapTiles.Value;
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var mapTiles = map.Tiles;
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var i = 0;
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for (var y = 0; y < template.Size.Y; y++)
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{
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