Added Gates

FIXUP: account for full gate footprint when updating neighbours.

FIXUP: gate-wall connection adjacency yaml.
This commit is contained in:
teees
2015-11-16 14:33:05 +01:00
parent 3d597c7880
commit 65e1e301f4
12 changed files with 464 additions and 4 deletions

View File

@@ -36,7 +36,7 @@ namespace OpenRA.Mods.Common.Traits
public readonly string[] BuildSounds = { "placbldg.aud", "build5.aud" };
public readonly string[] UndeploySounds = { "cashturn.aud" };
public object Create(ActorInitializer init) { return new Building(init, this); }
public virtual object Create(ActorInitializer init) { return new Building(init, this); }
public Actor FindBaseProvider(World world, Player p, CPos topLeft)
{
@@ -179,7 +179,7 @@ namespace OpenRA.Mods.Common.Traits
NotifyBuildingComplete(self);
}
public void AddedToWorld(Actor self)
public virtual void AddedToWorld(Actor self)
{
self.World.ActorMap.AddInfluence(self, this);
self.World.ActorMap.AddPosition(self, this);