Fix RotationPaletteEffect tileset validity check

If Tilesets was empty but ExcludeTilesets was not, it would always return false even though that combination is supposed to mean only the excluded tileset(s) is/are not valid for this effect.
This commit is contained in:
reaperrr
2015-09-14 16:36:56 +02:00
parent 605ec81c55
commit 6613db7a15

View File

@@ -66,6 +66,9 @@ namespace OpenRA.Mods.Common.Traits
if (info.Tilesets.Count == 0 && info.ExcludeTilesets.Count == 0)
return true;
if (info.Tilesets.Count == 0 && !info.ExcludeTilesets.Contains(tilesetId))
return true;
return info.Tilesets.Contains(tilesetId) && !info.ExcludeTilesets.Contains(tilesetId);
}