Merge pull request #3571 from pchote/split-shadows

Add support for TS/RA2 split-shadows.
This commit is contained in:
Matthias Mailänder
2013-07-15 09:18:35 -07:00
27 changed files with 126 additions and 87 deletions

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@@ -9,6 +9,7 @@
#endregion #endregion
using System; using System;
using System.Collections.Generic;
namespace OpenRA.Graphics namespace OpenRA.Graphics
{ {
@@ -34,14 +35,23 @@ namespace OpenRA.Graphics
this.facingFunc = facingFunc; this.facingFunc = facingFunc;
} }
public Sprite Image int CurrentFrame { get { return backwards ? CurrentSequence.Start + CurrentSequence.Length - frame - 1 : frame; } }
public Sprite Image { get { return CurrentSequence.GetSprite(CurrentFrame, facingFunc()); } }
public IEnumerable<IRenderable> Render(WPos pos, int zOffset, PaletteReference palette, float scale)
{ {
get if (CurrentSequence.ShadowStart >= 0)
{ {
return backwards var shadow = CurrentSequence.GetShadow(CurrentFrame, facingFunc());
? CurrentSequence.GetSprite(CurrentSequence.End - frame - 1, facingFunc()) yield return new SpriteRenderable(shadow, pos, CurrentSequence.ShadowZOffset + zOffset, palette, scale);
: CurrentSequence.GetSprite(frame, facingFunc());
} }
yield return new SpriteRenderable(Image, pos, CurrentSequence.ZOffset + zOffset, palette, scale);
}
public IEnumerable<IRenderable> Render(WPos pos, PaletteReference palette)
{
return Render(pos, 0, palette, 1f);
} }
public void Play(string sequenceName) public void Play(string sequenceName)

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@@ -9,6 +9,7 @@
#endregion #endregion
using System; using System;
using System.Collections.Generic;
using OpenRA.Traits; using OpenRA.Traits;
namespace OpenRA.Graphics namespace OpenRA.Graphics
@@ -34,19 +35,14 @@ namespace OpenRA.Graphics
this.ZOffset = zOffset; this.ZOffset = zOffset;
} }
public IRenderable Image(Actor self, WorldRenderer wr, PaletteReference pal) public IEnumerable<IRenderable> Render(Actor self, WorldRenderer wr, PaletteReference pal, float scale)
{
return Image(self, wr, pal, 1f);
}
public IRenderable Image(Actor self, WorldRenderer wr, PaletteReference pal, float scale)
{ {
var p = self.CenterPosition; var p = self.CenterPosition;
if (OffsetFunc != null) if (OffsetFunc != null)
p += OffsetFunc(); p += OffsetFunc();
var z = (ZOffset != null) ? ZOffset(p) : 0; var z = (ZOffset != null) ? ZOffset(p) : 0;
return new SpriteRenderable(Animation.Image, p, z, pal, scale); return Animation.Render(p, z, pal, scale);
} }
public static implicit operator AnimationWithOffset(Animation a) public static implicit operator AnimationWithOffset(Animation a)

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@@ -10,6 +10,7 @@
using System.Collections.Generic; using System.Collections.Generic;
using System.Drawing; using System.Drawing;
using System.Linq;
namespace OpenRA.Graphics namespace OpenRA.Graphics
{ {
@@ -47,6 +48,8 @@ namespace OpenRA.Graphics
public struct SpriteRenderable : IRenderable public struct SpriteRenderable : IRenderable
{ {
public static readonly IEnumerable<IRenderable> None = new IRenderable[0].AsEnumerable();
readonly Sprite sprite; readonly Sprite sprite;
readonly WPos pos; readonly WPos pos;
readonly int zOffset; readonly int zOffset;

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@@ -9,7 +9,6 @@
#endregion #endregion
using System; using System;
using System.Xml;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using OpenRA.FileFormats; using OpenRA.FileFormats;
@@ -19,16 +18,17 @@ namespace OpenRA.Graphics
public class Sequence public class Sequence
{ {
readonly Sprite[] sprites; readonly Sprite[] sprites;
readonly int start, length, stride, facings, tick;
readonly bool reverseFacings, transpose; readonly bool reverseFacings, transpose;
public readonly string Name; public readonly string Name;
public int Start { get { return start; } } public readonly int Start;
public int End { get { return start + length; } } public readonly int Length;
public int Length { get { return length; } } public readonly int Stride;
public int Stride { get { return stride; } } public readonly int Facings;
public int Facings { get { return facings; } } public readonly int Tick;
public int Tick { get { return tick; } } public readonly int ZOffset;
public readonly int ShadowStart;
public readonly int ShadowZOffset;
public Sequence(string unit, string name, MiniYaml info) public Sequence(string unit, string name, MiniYaml info)
{ {
@@ -37,7 +37,7 @@ namespace OpenRA.Graphics
var d = info.NodesDict; var d = info.NodesDict;
var offset = float2.Zero; var offset = float2.Zero;
start = int.Parse(d["Start"].Value); Start = int.Parse(d["Start"].Value);
if (d.ContainsKey("Offset")) if (d.ContainsKey("Offset"))
offset = FieldLoader.GetValue<float2>("Offset", d["Offset"].Value); offset = FieldLoader.GetValue<float2>("Offset", d["Offset"].Value);
@@ -48,60 +48,83 @@ namespace OpenRA.Graphics
s => new Sprite(s.sheet, s.bounds, s.offset + offset, s.channel)).ToArray(); s => new Sprite(s.sheet, s.bounds, s.offset + offset, s.channel)).ToArray();
if (!d.ContainsKey("Length")) if (!d.ContainsKey("Length"))
length = 1; Length = 1;
else if (d["Length"].Value == "*") else if (d["Length"].Value == "*")
length = sprites.Length - Start; Length = sprites.Length - Start;
else else
length = int.Parse(d["Length"].Value); Length = int.Parse(d["Length"].Value);
if (d.ContainsKey("Stride")) if (d.ContainsKey("Stride"))
stride = int.Parse(d["Stride"].Value); Stride = int.Parse(d["Stride"].Value);
else else
stride = length; Stride = Length;
if (d.ContainsKey("Facings")) if (d.ContainsKey("Facings"))
{ {
var f = int.Parse(d["Facings"].Value); var f = int.Parse(d["Facings"].Value);
facings = Math.Abs(f); Facings = Math.Abs(f);
reverseFacings = f < 0; reverseFacings = f < 0;
} }
else else
facings = 1; Facings = 1;
if (d.ContainsKey("Tick")) if (d.ContainsKey("Tick"))
tick = int.Parse(d["Tick"].Value); Tick = int.Parse(d["Tick"].Value);
else else
tick = 40; Tick = 40;
if (d.ContainsKey("Transpose")) if (d.ContainsKey("Transpose"))
transpose = bool.Parse(d["Transpose"].Value); transpose = bool.Parse(d["Transpose"].Value);
if (length > stride) if (d.ContainsKey("ShadowStart"))
ShadowStart = int.Parse(d["ShadowStart"].Value);
else
ShadowStart = -1;
if (d.ContainsKey("ShadowZOffset"))
ShadowZOffset = int.Parse(d["ShadowZOffset"].Value);
else
ShadowZOffset = -5;
if (d.ContainsKey("ZOffset"))
ZOffset = int.Parse(d["ZOffset"].Value);
if (Length > Stride)
throw new InvalidOperationException( throw new InvalidOperationException(
"{0}: Sequence {1}.{2}: Length must be <= stride" "{0}: Sequence {1}.{2}: Length must be <= stride"
.F(info.Nodes[0].Location, unit, name)); .F(info.Nodes[0].Location, unit, name));
if (start < 0 || start + facings * stride > sprites.Length) if (Start < 0 || Start + Facings * Stride > sprites.Length || ShadowStart + Facings * Stride > sprites.Length)
throw new InvalidOperationException( throw new InvalidOperationException(
"{6}: Sequence {0}.{1} uses frames [{2}..{3}] of SHP `{4}`, but only 0..{5} actually exist" "{6}: Sequence {0}.{1} uses frames [{2}..{3}] of SHP `{4}`, but only 0..{5} actually exist"
.F(unit, name, start, start + facings * stride - 1, srcOverride ?? unit, sprites.Length - 1, .F(unit, name, Start, Start + Facings * Stride - 1, srcOverride ?? unit, sprites.Length - 1,
info.Nodes[0].Location)); info.Nodes[0].Location));
} }
public Sprite GetSprite(int frame) public Sprite GetSprite(int frame)
{ {
return GetSprite(frame, 0); return GetSprite(Start, frame, 0);
} }
public Sprite GetSprite(int frame, int facing) public Sprite GetSprite(int frame, int facing)
{ {
var f = Traits.Util.QuantizeFacing(facing, facings); return GetSprite(Start, frame, facing);
}
public Sprite GetShadow(int frame, int facing)
{
return ShadowStart >= 0 ? GetSprite(ShadowStart, frame, facing) : null;
}
Sprite GetSprite(int start, int frame, int facing)
{
var f = Traits.Util.QuantizeFacing(facing, Facings);
if (reverseFacings) if (reverseFacings)
f = (facings - f) % facings; f = (Facings - f) % Facings;
int i = transpose ? (frame % length) * facings + f : int i = transpose ? (frame % Length) * Facings + f :
(f * stride) + (frame % length); (f * Stride) + (frame % Length);
return sprites[start + i]; return sprites[start + i];
} }

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@@ -25,7 +25,7 @@ namespace OpenRA.Traits
var anim = new Animation(RenderSimple.GetImage(ai), () => 0); var anim = new Animation(RenderSimple.GetImage(ai), () => 0);
anim.PlayRepeating("idle"); anim.PlayRepeating("idle");
yield return new SpriteRenderable(anim.Image, WPos.Zero, 0, pr, 1f); return anim.Render(WPos.Zero, pr);
} }
} }

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@@ -90,8 +90,13 @@ namespace OpenRA.Traits
} }
foreach (var a in anims.Values) foreach (var a in anims.Values)
if (a.DisableFunc == null || !a.DisableFunc()) {
yield return a.Image(self, wr, palette, Info.Scale); if (a.DisableFunc != null && a.DisableFunc())
continue;
foreach (var r in a.Render(self, wr, palette, Info.Scale))
yield return r;
}
} }
public virtual void Tick(Actor self) public virtual void Tick(Actor self)

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@@ -34,7 +34,7 @@ namespace OpenRA.Mods.Cnc.Effects
public IEnumerable<IRenderable> Render(WorldRenderer wr) public IEnumerable<IRenderable> Render(WorldRenderer wr)
{ {
yield return new SpriteRenderable(anim.Image, target.CenterPosition, 1, wr.Palette("effect"), 1.0f); return anim.Render(target.CenterPosition, wr.Palette("effect"));
} }
void Finish(World world) void Finish(World world)

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@@ -66,8 +66,6 @@ namespace OpenRA.Mods.RA
if (!canCloak) Uncloak(); if (!canCloak) Uncloak();
} }
static readonly IRenderable[] Nothing = { };
public IEnumerable<IRenderable> ModifyRender(Actor self, WorldRenderer wr, IEnumerable<IRenderable> r) public IEnumerable<IRenderable> ModifyRender(Actor self, WorldRenderer wr, IEnumerable<IRenderable> r)
{ {
if (remainingTime > 0) if (remainingTime > 0)
@@ -79,7 +77,7 @@ namespace OpenRA.Mods.RA
else else
return r.Select(a => a.WithPalette(wr.Palette(info.Palette))); return r.Select(a => a.WithPalette(wr.Palette(info.Palette)));
else else
return Nothing; return SpriteRenderable.None;
} }
public void Tick(Actor self) public void Tick(Actor self)

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@@ -33,7 +33,7 @@ namespace OpenRA.Mods.RA.Effects
public IEnumerable<IRenderable> Render(WorldRenderer wr) public IEnumerable<IRenderable> Render(WorldRenderer wr)
{ {
yield return new SpriteRenderable(Anim.Image, Pos, 0, wr.Palette(PaletteName), 1f); return Anim.Render(Pos, wr.Palette(PaletteName));
} }
} }
} }

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@@ -34,9 +34,10 @@ namespace OpenRA.Mods.RA.Effects
public IEnumerable<IRenderable> Render(WorldRenderer wr) public IEnumerable<IRenderable> Render(WorldRenderer wr)
{ {
if (a.IsInWorld) if (!a.IsInWorld)
yield return new SpriteRenderable(anim.Image, return SpriteRenderable.None;
a.CenterPosition, 0, wr.Palette("effect"), 1f);
return anim.Render(a.CenterPosition, wr.Palette("effect"));
} }
} }
} }

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@@ -31,7 +31,7 @@ namespace OpenRA.Mods.RA.Effects
public IEnumerable<IRenderable> Render(WorldRenderer wr) public IEnumerable<IRenderable> Render(WorldRenderer wr)
{ {
yield return new SpriteRenderable(anim.Image, pos, 0, wr.Palette("effect"), 1f); return anim.Render(pos, wr.Palette("effect"));
} }
} }
} }

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@@ -80,10 +80,10 @@ namespace OpenRA.Mods.RA.Effects
public IEnumerable<IRenderable> Render(WorldRenderer wr) public IEnumerable<IRenderable> Render(WorldRenderer wr)
{ {
if (!show || self.Destroyed) if (!show || self.Destroyed)
yield break; return SpriteRenderable.None;
var palette = wr.Palette(info.IndicatorPalettePrefix+self.Owner.InternalName); var palette = wr.Palette(info.IndicatorPalettePrefix+self.Owner.InternalName);
yield return new SpriteRenderable(anim.Image, self.CenterPosition, 0, palette, 1f); return anim.Render(self.CenterPosition, palette);
} }
} }
} }

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@@ -37,7 +37,7 @@ namespace OpenRA.Mods.RA.Effects
public IEnumerable<IRenderable> Render(WorldRenderer wr) public IEnumerable<IRenderable> Render(WorldRenderer wr)
{ {
yield return new SpriteRenderable(Anim.Image, Pos, 0, wr.Palette("effect"), 1f); return Anim.Render(Pos, wr.Palette("effect"));
} }
} }
} }

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@@ -75,7 +75,7 @@ namespace OpenRA.Mods.RA.Effects
public IEnumerable<IRenderable> Render(WorldRenderer wr) public IEnumerable<IRenderable> Render(WorldRenderer wr)
{ {
yield return new SpriteRenderable(anim.Image, pos, 0, wr.Palette("effect"), 1f); return anim.Render(pos, wr.Palette("effect"));
} }
} }
} }

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@@ -76,7 +76,8 @@ namespace OpenRA.Mods.RA.Effects
yield return c.WithPos(pos); yield return c.WithPos(pos);
} }
yield return new SpriteRenderable(paraAnim.Image, pos + parachuteOffset, 1, rc.First().Palette, 1f); foreach (var r in paraAnim.Render(pos + parachuteOffset, 1, rc.First().Palette, 1f))
yield return r;
} }
} }
} }

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@@ -36,9 +36,10 @@ namespace OpenRA.Mods.RA.Effects
public IEnumerable<IRenderable> Render(WorldRenderer wr) public IEnumerable<IRenderable> Render(WorldRenderer wr)
{ {
if (!a.Destroyed && a.Owner.IsAlliedWith(a.World.RenderPlayer)) if (a.Destroyed || a.Owner.IsAlliedWith(a.World.RenderPlayer))
yield return new SpriteRenderable(anim.Image, a.CenterPosition, 0, return SpriteRenderable.None;
wr.Palette("chrome"), 1f);
return anim.Render(a.CenterPosition, wr.Palette("chrome"));
} }
} }
} }

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@@ -50,14 +50,15 @@ namespace OpenRA.Mods.RA.Effects
public IEnumerable<IRenderable> Render(WorldRenderer wr) public IEnumerable<IRenderable> Render(WorldRenderer wr)
{ {
if (building.IsInWorld && building.Owner == building.World.LocalPlayer if (building.Owner != building.World.LocalPlayer)
&& building.World.Selection.Actors.Contains(building)) return SpriteRenderable.None;
{
if (!building.IsInWorld || !building.World.Selection.Actors.Contains(building))
return SpriteRenderable.None;
var pos = cachedLocation.CenterPosition; var pos = cachedLocation.CenterPosition;
var palette = wr.Palette(palettePrefix+building.Owner.InternalName); var palette = wr.Palette(palettePrefix+building.Owner.InternalName);
yield return new SpriteRenderable(circles.Image, pos, 0, palette, 1f); return circles.Render(pos, palette).Concat(flag.Render(pos, palette));
yield return new SpriteRenderable(flag.Image, pos, 0, palette, 1f);
}
} }
} }
} }

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@@ -44,11 +44,11 @@ namespace OpenRA.Mods.RA.Effects
public IEnumerable<IRenderable> Render(WorldRenderer wr) public IEnumerable<IRenderable> Render(WorldRenderer wr)
{ {
if (!building.Destroyed) if (building.Destroyed)
{ return SpriteRenderable.None;
yield return new SpriteRenderable(anim.Image, building.CenterPosition, 0,
wr.Palette(palettePrefix+player.InternalName), 1f); return anim.Render(building.CenterPosition,
} wr.Palette(palettePrefix+player.InternalName));
} }
} }
} }

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@@ -39,7 +39,7 @@ namespace OpenRA.Mods.RA.Effects
public IEnumerable<IRenderable> Render(WorldRenderer wr) public IEnumerable<IRenderable> Render(WorldRenderer wr)
{ {
yield return new SpriteRenderable(doors.Image, pos, 0, wr.Palette("effect"), 1f); return doors.Render(pos, wr.Palette("effect"));
} }
} }
} }

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@@ -28,14 +28,14 @@ namespace OpenRA.Mods.RA.Effects
() => world.AddFrameEndTask(w => w.Remove(this))); () => world.AddFrameEndTask(w => w.Remove(this)));
} }
public void Tick( World world ) public void Tick(World world)
{ {
Anim.Tick(); Anim.Tick();
} }
public IEnumerable<IRenderable> Render(WorldRenderer wr) public IEnumerable<IRenderable> Render(WorldRenderer wr)
{ {
yield return new SpriteRenderable(Anim.Image, Pos, 0, wr.Palette("effect"), 1f); return Anim.Render(Pos, wr.Palette("effect"));
} }
} }
} }

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@@ -29,12 +29,10 @@ namespace OpenRA.Mods.RA.Render
public override IEnumerable<IRenderable> RenderPreview(ActorInfo building, PaletteReference pr) public override IEnumerable<IRenderable> RenderPreview(ActorInfo building, PaletteReference pr)
{ {
var p = BaseBuildingPreview(building, pr); var p = BaseBuildingPreview(building, pr);
foreach (var r in p)
yield return r;
var anim = new Animation(RenderSprites.GetImage(building), () => 0); var anim = new Animation(RenderSprites.GetImage(building), () => 0);
anim.PlayRepeating("idle-top"); anim.PlayRepeating("idle-top");
yield return new SpriteRenderable(anim.Image, WPos.Zero, 0, pr, 1f);
return p.Concat(anim.Render(WPos.Zero, pr));
} }
} }

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@@ -23,7 +23,6 @@ namespace OpenRA.Mods.RA.Render
{ {
public RenderEditorOnly(Actor self) : base(self, () => 0) { } public RenderEditorOnly(Actor self) : base(self, () => 0) { }
static readonly IRenderable[] Nothing = { }; public override IEnumerable<IRenderable> Render(Actor self, WorldRenderer wr) { return SpriteRenderable.None; }
public override IEnumerable<IRenderable> Render(Actor self, WorldRenderer wr) { return Nothing; }
} }
} }

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@@ -24,9 +24,6 @@ namespace OpenRA.Mods.RA.Render
[Desc("Position relative to body")] [Desc("Position relative to body")]
public readonly WVec Offset = WVec.Zero; public readonly WVec Offset = WVec.Zero;
[Desc("Additional draw-order offset")]
public readonly int ZOffset = 0;
public object Create(ActorInitializer init) { return new WithHarvestAnimation(init.self, this); } public object Create(ActorInitializer init) { return new WithHarvestAnimation(init.self, this); }
} }
@@ -47,7 +44,7 @@ namespace OpenRA.Mods.RA.Render
rs.anims.Add("harvest_{0}".F(info.Sequence), new AnimationWithOffset(anim, rs.anims.Add("harvest_{0}".F(info.Sequence), new AnimationWithOffset(anim,
() => body.LocalToWorld(info.Offset.Rotate(body.QuantizeOrientation(self, self.Orientation))), () => body.LocalToWorld(info.Offset.Rotate(body.QuantizeOrientation(self, self.Orientation))),
() => !visible, () => !visible,
p => WithTurret.ZOffsetFromCenter(self, p, info.ZOffset))); p => WithTurret.ZOffsetFromCenter(self, p, 0)));
} }
public void Harvested(Actor self, ResourceType resource) public void Harvested(Actor self, ResourceType resource)

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@@ -62,8 +62,13 @@ namespace OpenRA.Mods.RA.Render
public IEnumerable<IRenderable> Render(Actor self, WorldRenderer wr) public IEnumerable<IRenderable> Render(Actor self, WorldRenderer wr)
{ {
foreach (var a in muzzleFlashes.Values) foreach (var a in muzzleFlashes.Values)
if (a.DisableFunc == null || !a.DisableFunc()) {
yield return a.Image(self, wr, wr.Palette("effect")); if (a.DisableFunc != null && a.DisableFunc())
continue;
foreach (var r in a.Render(self, wr, wr.Palette("effect"), 1f))
yield return r;
}
} }
public void Tick(Actor self) public void Tick(Actor self)

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@@ -224,6 +224,7 @@ ionsfx:
Start: 0 Start: 0
Length: * Length: *
Offset: 0, -78 Offset: 0, -78
ZOffset: 1
bomblet: bomblet:
idle: idle:

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@@ -89,7 +89,6 @@ HARVESTER:
LeavesHusk: LeavesHusk:
HuskActor: Harvester.Husk HuskActor: Harvester.Husk
WithHarvestAnimation: WithHarvestAnimation:
ZOffset: 1
HARVESTER.Husk: HARVESTER.Husk:
Inherits: ^Husk Inherits: ^Husk

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@@ -72,6 +72,7 @@ harvester:
Length: 6 Length: 6
Facings: 8 Facings: 8
Tick: 80 Tick: 80
ZOffset: 1
dock: unload2 dock: unload2
Start: 0 Start: 0
Length: 10 Length: 10