Merge pull request #3571 from pchote/split-shadows
Add support for TS/RA2 split-shadows.
This commit is contained in:
@@ -9,6 +9,7 @@
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#endregion
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using System;
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using System.Collections.Generic;
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namespace OpenRA.Graphics
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{
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@@ -34,14 +35,23 @@ namespace OpenRA.Graphics
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this.facingFunc = facingFunc;
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}
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public Sprite Image
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int CurrentFrame { get { return backwards ? CurrentSequence.Start + CurrentSequence.Length - frame - 1 : frame; } }
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public Sprite Image { get { return CurrentSequence.GetSprite(CurrentFrame, facingFunc()); } }
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public IEnumerable<IRenderable> Render(WPos pos, int zOffset, PaletteReference palette, float scale)
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{
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get
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if (CurrentSequence.ShadowStart >= 0)
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{
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return backwards
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? CurrentSequence.GetSprite(CurrentSequence.End - frame - 1, facingFunc())
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: CurrentSequence.GetSprite(frame, facingFunc());
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var shadow = CurrentSequence.GetShadow(CurrentFrame, facingFunc());
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yield return new SpriteRenderable(shadow, pos, CurrentSequence.ShadowZOffset + zOffset, palette, scale);
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}
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yield return new SpriteRenderable(Image, pos, CurrentSequence.ZOffset + zOffset, palette, scale);
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}
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public IEnumerable<IRenderable> Render(WPos pos, PaletteReference palette)
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{
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return Render(pos, 0, palette, 1f);
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}
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public void Play(string sequenceName)
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@@ -9,6 +9,7 @@
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#endregion
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using System;
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using System.Collections.Generic;
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using OpenRA.Traits;
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namespace OpenRA.Graphics
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@@ -34,19 +35,14 @@ namespace OpenRA.Graphics
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this.ZOffset = zOffset;
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}
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public IRenderable Image(Actor self, WorldRenderer wr, PaletteReference pal)
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{
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return Image(self, wr, pal, 1f);
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}
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public IRenderable Image(Actor self, WorldRenderer wr, PaletteReference pal, float scale)
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public IEnumerable<IRenderable> Render(Actor self, WorldRenderer wr, PaletteReference pal, float scale)
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{
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var p = self.CenterPosition;
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if (OffsetFunc != null)
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p += OffsetFunc();
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var z = (ZOffset != null) ? ZOffset(p) : 0;
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return new SpriteRenderable(Animation.Image, p, z, pal, scale);
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return Animation.Render(p, z, pal, scale);
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}
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public static implicit operator AnimationWithOffset(Animation a)
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@@ -10,6 +10,7 @@
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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namespace OpenRA.Graphics
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{
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@@ -47,6 +48,8 @@ namespace OpenRA.Graphics
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public struct SpriteRenderable : IRenderable
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{
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public static readonly IEnumerable<IRenderable> None = new IRenderable[0].AsEnumerable();
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readonly Sprite sprite;
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readonly WPos pos;
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readonly int zOffset;
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@@ -9,7 +9,6 @@
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#endregion
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using System;
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using System.Xml;
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using System.Collections.Generic;
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using System.Linq;
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using OpenRA.FileFormats;
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@@ -19,16 +18,17 @@ namespace OpenRA.Graphics
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public class Sequence
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{
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readonly Sprite[] sprites;
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readonly int start, length, stride, facings, tick;
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readonly bool reverseFacings, transpose;
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public readonly string Name;
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public int Start { get { return start; } }
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public int End { get { return start + length; } }
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public int Length { get { return length; } }
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public int Stride { get { return stride; } }
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public int Facings { get { return facings; } }
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public int Tick { get { return tick; } }
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public readonly int Start;
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public readonly int Length;
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public readonly int Stride;
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public readonly int Facings;
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public readonly int Tick;
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public readonly int ZOffset;
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public readonly int ShadowStart;
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public readonly int ShadowZOffset;
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public Sequence(string unit, string name, MiniYaml info)
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{
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@@ -37,7 +37,7 @@ namespace OpenRA.Graphics
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var d = info.NodesDict;
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var offset = float2.Zero;
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start = int.Parse(d["Start"].Value);
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Start = int.Parse(d["Start"].Value);
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if (d.ContainsKey("Offset"))
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offset = FieldLoader.GetValue<float2>("Offset", d["Offset"].Value);
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@@ -48,60 +48,83 @@ namespace OpenRA.Graphics
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s => new Sprite(s.sheet, s.bounds, s.offset + offset, s.channel)).ToArray();
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if (!d.ContainsKey("Length"))
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length = 1;
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Length = 1;
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else if (d["Length"].Value == "*")
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length = sprites.Length - Start;
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Length = sprites.Length - Start;
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else
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length = int.Parse(d["Length"].Value);
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Length = int.Parse(d["Length"].Value);
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if (d.ContainsKey("Stride"))
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stride = int.Parse(d["Stride"].Value);
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Stride = int.Parse(d["Stride"].Value);
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else
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stride = length;
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Stride = Length;
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if (d.ContainsKey("Facings"))
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{
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var f = int.Parse(d["Facings"].Value);
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facings = Math.Abs(f);
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Facings = Math.Abs(f);
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reverseFacings = f < 0;
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}
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else
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facings = 1;
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Facings = 1;
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if (d.ContainsKey("Tick"))
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tick = int.Parse(d["Tick"].Value);
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Tick = int.Parse(d["Tick"].Value);
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else
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tick = 40;
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Tick = 40;
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if (d.ContainsKey("Transpose"))
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transpose = bool.Parse(d["Transpose"].Value);
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if (length > stride)
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if (d.ContainsKey("ShadowStart"))
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ShadowStart = int.Parse(d["ShadowStart"].Value);
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else
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ShadowStart = -1;
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if (d.ContainsKey("ShadowZOffset"))
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ShadowZOffset = int.Parse(d["ShadowZOffset"].Value);
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else
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ShadowZOffset = -5;
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if (d.ContainsKey("ZOffset"))
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ZOffset = int.Parse(d["ZOffset"].Value);
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if (Length > Stride)
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throw new InvalidOperationException(
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"{0}: Sequence {1}.{2}: Length must be <= stride"
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.F(info.Nodes[0].Location, unit, name));
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if (start < 0 || start + facings * stride > sprites.Length)
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if (Start < 0 || Start + Facings * Stride > sprites.Length || ShadowStart + Facings * Stride > sprites.Length)
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throw new InvalidOperationException(
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"{6}: Sequence {0}.{1} uses frames [{2}..{3}] of SHP `{4}`, but only 0..{5} actually exist"
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.F(unit, name, start, start + facings * stride - 1, srcOverride ?? unit, sprites.Length - 1,
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.F(unit, name, Start, Start + Facings * Stride - 1, srcOverride ?? unit, sprites.Length - 1,
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info.Nodes[0].Location));
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}
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public Sprite GetSprite(int frame)
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{
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return GetSprite(frame, 0);
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return GetSprite(Start, frame, 0);
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}
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public Sprite GetSprite(int frame, int facing)
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{
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var f = Traits.Util.QuantizeFacing(facing, facings);
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return GetSprite(Start, frame, facing);
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}
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public Sprite GetShadow(int frame, int facing)
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{
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return ShadowStart >= 0 ? GetSprite(ShadowStart, frame, facing) : null;
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}
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Sprite GetSprite(int start, int frame, int facing)
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{
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var f = Traits.Util.QuantizeFacing(facing, Facings);
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if (reverseFacings)
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f = (facings - f) % facings;
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f = (Facings - f) % Facings;
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int i = transpose ? (frame % length) * facings + f :
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(f * stride) + (frame % length);
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int i = transpose ? (frame % Length) * Facings + f :
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(f * Stride) + (frame % Length);
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return sprites[start + i];
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}
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@@ -25,7 +25,7 @@ namespace OpenRA.Traits
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var anim = new Animation(RenderSimple.GetImage(ai), () => 0);
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anim.PlayRepeating("idle");
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yield return new SpriteRenderable(anim.Image, WPos.Zero, 0, pr, 1f);
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return anim.Render(WPos.Zero, pr);
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}
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}
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@@ -90,8 +90,13 @@ namespace OpenRA.Traits
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}
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foreach (var a in anims.Values)
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if (a.DisableFunc == null || !a.DisableFunc())
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yield return a.Image(self, wr, palette, Info.Scale);
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{
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if (a.DisableFunc != null && a.DisableFunc())
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continue;
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foreach (var r in a.Render(self, wr, palette, Info.Scale))
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yield return r;
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}
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}
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public virtual void Tick(Actor self)
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@@ -34,7 +34,7 @@ namespace OpenRA.Mods.Cnc.Effects
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public IEnumerable<IRenderable> Render(WorldRenderer wr)
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{
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yield return new SpriteRenderable(anim.Image, target.CenterPosition, 1, wr.Palette("effect"), 1.0f);
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return anim.Render(target.CenterPosition, wr.Palette("effect"));
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}
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void Finish(World world)
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@@ -66,8 +66,6 @@ namespace OpenRA.Mods.RA
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if (!canCloak) Uncloak();
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}
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static readonly IRenderable[] Nothing = { };
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public IEnumerable<IRenderable> ModifyRender(Actor self, WorldRenderer wr, IEnumerable<IRenderable> r)
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{
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if (remainingTime > 0)
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@@ -79,7 +77,7 @@ namespace OpenRA.Mods.RA
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else
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return r.Select(a => a.WithPalette(wr.Palette(info.Palette)));
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else
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return Nothing;
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return SpriteRenderable.None;
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}
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public void Tick(Actor self)
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@@ -33,7 +33,7 @@ namespace OpenRA.Mods.RA.Effects
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public IEnumerable<IRenderable> Render(WorldRenderer wr)
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{
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yield return new SpriteRenderable(Anim.Image, Pos, 0, wr.Palette(PaletteName), 1f);
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return Anim.Render(Pos, wr.Palette(PaletteName));
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}
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}
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}
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@@ -34,9 +34,10 @@ namespace OpenRA.Mods.RA.Effects
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public IEnumerable<IRenderable> Render(WorldRenderer wr)
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{
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if (a.IsInWorld)
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yield return new SpriteRenderable(anim.Image,
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a.CenterPosition, 0, wr.Palette("effect"), 1f);
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if (!a.IsInWorld)
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return SpriteRenderable.None;
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return anim.Render(a.CenterPosition, wr.Palette("effect"));
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}
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}
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}
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@@ -31,7 +31,7 @@ namespace OpenRA.Mods.RA.Effects
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public IEnumerable<IRenderable> Render(WorldRenderer wr)
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{
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yield return new SpriteRenderable(anim.Image, pos, 0, wr.Palette("effect"), 1f);
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return anim.Render(pos, wr.Palette("effect"));
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}
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}
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}
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@@ -80,10 +80,10 @@ namespace OpenRA.Mods.RA.Effects
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public IEnumerable<IRenderable> Render(WorldRenderer wr)
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{
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if (!show || self.Destroyed)
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yield break;
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return SpriteRenderable.None;
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var palette = wr.Palette(info.IndicatorPalettePrefix+self.Owner.InternalName);
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yield return new SpriteRenderable(anim.Image, self.CenterPosition, 0, palette, 1f);
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return anim.Render(self.CenterPosition, palette);
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}
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}
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}
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@@ -37,7 +37,7 @@ namespace OpenRA.Mods.RA.Effects
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public IEnumerable<IRenderable> Render(WorldRenderer wr)
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{
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yield return new SpriteRenderable(Anim.Image, Pos, 0, wr.Palette("effect"), 1f);
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return Anim.Render(Pos, wr.Palette("effect"));
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}
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}
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}
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@@ -75,7 +75,7 @@ namespace OpenRA.Mods.RA.Effects
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public IEnumerable<IRenderable> Render(WorldRenderer wr)
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{
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yield return new SpriteRenderable(anim.Image, pos, 0, wr.Palette("effect"), 1f);
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return anim.Render(pos, wr.Palette("effect"));
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}
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}
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}
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@@ -76,7 +76,8 @@ namespace OpenRA.Mods.RA.Effects
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yield return c.WithPos(pos);
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}
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yield return new SpriteRenderable(paraAnim.Image, pos + parachuteOffset, 1, rc.First().Palette, 1f);
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foreach (var r in paraAnim.Render(pos + parachuteOffset, 1, rc.First().Palette, 1f))
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yield return r;
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}
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}
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}
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@@ -36,9 +36,10 @@ namespace OpenRA.Mods.RA.Effects
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public IEnumerable<IRenderable> Render(WorldRenderer wr)
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{
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if (!a.Destroyed && a.Owner.IsAlliedWith(a.World.RenderPlayer))
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yield return new SpriteRenderable(anim.Image, a.CenterPosition, 0,
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wr.Palette("chrome"), 1f);
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if (a.Destroyed || a.Owner.IsAlliedWith(a.World.RenderPlayer))
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return SpriteRenderable.None;
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return anim.Render(a.CenterPosition, wr.Palette("chrome"));
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}
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}
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}
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@@ -50,14 +50,15 @@ namespace OpenRA.Mods.RA.Effects
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public IEnumerable<IRenderable> Render(WorldRenderer wr)
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{
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if (building.IsInWorld && building.Owner == building.World.LocalPlayer
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&& building.World.Selection.Actors.Contains(building))
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{
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if (building.Owner != building.World.LocalPlayer)
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return SpriteRenderable.None;
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|
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if (!building.IsInWorld || !building.World.Selection.Actors.Contains(building))
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return SpriteRenderable.None;
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var pos = cachedLocation.CenterPosition;
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var palette = wr.Palette(palettePrefix+building.Owner.InternalName);
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yield return new SpriteRenderable(circles.Image, pos, 0, palette, 1f);
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yield return new SpriteRenderable(flag.Image, pos, 0, palette, 1f);
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}
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return circles.Render(pos, palette).Concat(flag.Render(pos, palette));
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}
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}
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}
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@@ -44,11 +44,11 @@ namespace OpenRA.Mods.RA.Effects
|
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|
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public IEnumerable<IRenderable> Render(WorldRenderer wr)
|
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{
|
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if (!building.Destroyed)
|
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{
|
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yield return new SpriteRenderable(anim.Image, building.CenterPosition, 0,
|
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wr.Palette(palettePrefix+player.InternalName), 1f);
|
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}
|
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if (building.Destroyed)
|
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return SpriteRenderable.None;
|
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|
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return anim.Render(building.CenterPosition,
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wr.Palette(palettePrefix+player.InternalName));
|
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}
|
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}
|
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}
|
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|
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@@ -39,7 +39,7 @@ namespace OpenRA.Mods.RA.Effects
|
||||
|
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public IEnumerable<IRenderable> Render(WorldRenderer wr)
|
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{
|
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yield return new SpriteRenderable(doors.Image, pos, 0, wr.Palette("effect"), 1f);
|
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return doors.Render(pos, wr.Palette("effect"));
|
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}
|
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}
|
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}
|
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|
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@@ -35,7 +35,7 @@ namespace OpenRA.Mods.RA.Effects
|
||||
|
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public IEnumerable<IRenderable> Render(WorldRenderer wr)
|
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{
|
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yield return new SpriteRenderable(Anim.Image, Pos, 0, wr.Palette("effect"), 1f);
|
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return Anim.Render(Pos, wr.Palette("effect"));
|
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}
|
||||
}
|
||||
}
|
||||
|
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@@ -29,12 +29,10 @@ namespace OpenRA.Mods.RA.Render
|
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public override IEnumerable<IRenderable> RenderPreview(ActorInfo building, PaletteReference pr)
|
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{
|
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var p = BaseBuildingPreview(building, pr);
|
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foreach (var r in p)
|
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yield return r;
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|
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var anim = new Animation(RenderSprites.GetImage(building), () => 0);
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anim.PlayRepeating("idle-top");
|
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yield return new SpriteRenderable(anim.Image, WPos.Zero, 0, pr, 1f);
|
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|
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return p.Concat(anim.Render(WPos.Zero, pr));
|
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}
|
||||
}
|
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|
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|
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@@ -23,7 +23,6 @@ namespace OpenRA.Mods.RA.Render
|
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{
|
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public RenderEditorOnly(Actor self) : base(self, () => 0) { }
|
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|
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static readonly IRenderable[] Nothing = { };
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public override IEnumerable<IRenderable> Render(Actor self, WorldRenderer wr) { return Nothing; }
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public override IEnumerable<IRenderable> Render(Actor self, WorldRenderer wr) { return SpriteRenderable.None; }
|
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}
|
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}
|
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|
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@@ -24,9 +24,6 @@ namespace OpenRA.Mods.RA.Render
|
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[Desc("Position relative to body")]
|
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public readonly WVec Offset = WVec.Zero;
|
||||
|
||||
[Desc("Additional draw-order offset")]
|
||||
public readonly int ZOffset = 0;
|
||||
|
||||
public object Create(ActorInitializer init) { return new WithHarvestAnimation(init.self, this); }
|
||||
}
|
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|
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@@ -47,7 +44,7 @@ namespace OpenRA.Mods.RA.Render
|
||||
rs.anims.Add("harvest_{0}".F(info.Sequence), new AnimationWithOffset(anim,
|
||||
() => body.LocalToWorld(info.Offset.Rotate(body.QuantizeOrientation(self, self.Orientation))),
|
||||
() => !visible,
|
||||
p => WithTurret.ZOffsetFromCenter(self, p, info.ZOffset)));
|
||||
p => WithTurret.ZOffsetFromCenter(self, p, 0)));
|
||||
}
|
||||
|
||||
public void Harvested(Actor self, ResourceType resource)
|
||||
|
||||
@@ -62,8 +62,13 @@ namespace OpenRA.Mods.RA.Render
|
||||
public IEnumerable<IRenderable> Render(Actor self, WorldRenderer wr)
|
||||
{
|
||||
foreach (var a in muzzleFlashes.Values)
|
||||
if (a.DisableFunc == null || !a.DisableFunc())
|
||||
yield return a.Image(self, wr, wr.Palette("effect"));
|
||||
{
|
||||
if (a.DisableFunc != null && a.DisableFunc())
|
||||
continue;
|
||||
|
||||
foreach (var r in a.Render(self, wr, wr.Palette("effect"), 1f))
|
||||
yield return r;
|
||||
}
|
||||
}
|
||||
|
||||
public void Tick(Actor self)
|
||||
|
||||
@@ -224,6 +224,7 @@ ionsfx:
|
||||
Start: 0
|
||||
Length: *
|
||||
Offset: 0, -78
|
||||
ZOffset: 1
|
||||
|
||||
bomblet:
|
||||
idle:
|
||||
|
||||
@@ -89,7 +89,6 @@ HARVESTER:
|
||||
LeavesHusk:
|
||||
HuskActor: Harvester.Husk
|
||||
WithHarvestAnimation:
|
||||
ZOffset: 1
|
||||
|
||||
HARVESTER.Husk:
|
||||
Inherits: ^Husk
|
||||
|
||||
@@ -72,6 +72,7 @@ harvester:
|
||||
Length: 6
|
||||
Facings: 8
|
||||
Tick: 80
|
||||
ZOffset: 1
|
||||
dock: unload2
|
||||
Start: 0
|
||||
Length: 10
|
||||
|
||||
Reference in New Issue
Block a user