find/replace "Game.world." -> "self.World." in all traits and activities.

This commit is contained in:
Bob
2010-01-21 13:15:05 +13:00
parent dd93ee014a
commit 6688716aa5
49 changed files with 106 additions and 106 deletions

View File

@@ -37,7 +37,7 @@ namespace OpenRa.Mods.RA.Activities
}
// the engineer is sacrificed.
Game.world.AddFrameEndTask(w => w.Remove(self));
self.World.AddFrameEndTask(w => w.Remove(self));
return NextActivity;
}

View File

@@ -16,7 +16,7 @@ namespace OpenRa.Mods.RA.Activities
public IActivity Tick(Actor self)
{
if (target == null || target.IsDead) return NextActivity;
Game.world.AddFrameEndTask(w => w.Add(new DelayedAction(25*2,
self.World.AddFrameEndTask(w => w.Add(new DelayedAction(25*2,
() => target.InflictDamage(self, target.Health, Rules.WarheadInfo["DemolishWarhead"]))));
return NextActivity;
}

View File

@@ -17,7 +17,7 @@ namespace OpenRa.Mods.RA.Activities
foreach (var t in target.traits.WithInterface<IAcceptSpy>())
t.OnInfiltrate(target, self);
Game.world.AddFrameEndTask(w => w.Remove(self));
self.World.AddFrameEndTask(w => w.Remove(self));
return NextActivity;
}

View File

@@ -23,7 +23,7 @@ namespace OpenRa.Mods.RA.Activities
foreach (var t in target.traits.WithInterface<IAcceptThief>())
t.OnSteal(target, self);
Game.world.AddFrameEndTask(w => w.Remove(self));
self.World.AddFrameEndTask(w => w.Remove(self));
return NextActivity;
}